How do you remove overlapping decals?
I have 2 turrets that both have decal components to show their ranges. My problem is that the range decals overlap and also get darker at the overlap.
Here is what they look like in game:
What I am hoping for is for the piece(s) of the circles that is in their collective range to not be shown. Here is a quick MS paint drawing to show what I mean:
Here are also the pictures of my range decal material and turret actor object:
Any help would be greatly appreciated.
asked Mar 09 '17 at 10:47 PM in Rendering
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