WindowsNoEditor build crashes when launced
I just packaged my project for windows 64. Everything went fine. But when i start my build it crashes.
I have no idea to find out what is casuing the crash. Where should i look?
asked Mar 10 '17 at 01:50 AM in Packaging & Deployment
If you've packaged for development, there should be a saved > logs folder inside of WindowsNoEditor folder where you can provide me with the logs from the game. Just upload those with your next response so I can see exactly what's going on.
answered Mar 14 '17 at 04:58 PM
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