WindowsNoEditor build crashes when launced

Hi,

I just packaged my project for windows 64. Everything went fine. But when i start my build it crashes.

I have no idea to find out what is casuing the crash. Where should i look?

,

If you’ve packaged for development, there should be a saved > logs folder inside of WindowsNoEditor folder where you can provide me with the logs from the game. Just upload those with your next response so I can see exactly what’s going on.

Thanks!