DLC Support still not working
I was hoping that the 4.15 release would have fix the "Couldn't update resources" error when trying to package a DLC but the error is still here. Before, there was a workaround by changing the engine source code -> AnswerHub topic. But since the 4.14 the code has been changed (probably in order to fix the issue, without being really tested I guess since the issue is still here). I'm maybe just doing it wrong though. But I can't find any proper documentation of the DLC feature so yeah.. :D rock&roll.
Please find the log of the package process with the error here.
Even with this error, the .pak file is still generated in the folder \Plugins\MYPLUGINSaved\StagedBuilds\WindowsNoEditor\Themis\Content\Paks. However my .pak doesn't seem to be loaded at runtime if I place it next to the main game .pak.
Would be glad to give more infos about this issue.
Any help ? :) Best regards.
Step to reproduce:
The error should happens here. My log following theses steps here.
Hope this helps.
Thanks for the steps.
I've reproduced the issue, and the behavior seems like a bug to me, so I've entered a ticket which you can track using the link below:
Thank you for your report.
Have a great day
answered Mar 14 '17 at 06:15 PM
Sean L ♦♦ STAFF
You might solve this by not using Package and store locally. Try changing DLC build step's How would you like to package the build ? to Do not package.
answered Jun 14 '17 at 01:59 AM
see this it is helped https://answers.unrealengine.com/questions/834383/hello-please-help-me.html
answered Oct 24 '18 at 10:55 AM
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