Why my metal material is not working in skeletal meshes?
Hello everyone, im having some issues with this material, is a metal that comes in the starter content. Look at the hammer heads, the only difference between those two objects is that the first is a static mesh and the second is a skeletal mesh, I dont know why it looks black in the skeletal mesh. There is a sphere reflection capture, it doesnt do anything, there is also a checkbox in the material that says, use with skeletal mesh, that doesnt change the look either. Any idea how to make it work?
asked Mar 13 '17 at 01:36 AM in Rendering
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