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(Noob) static mesh playing sound while moving

I'm trying to get a sliding door to play a sound while its moving.

In the screenshot "R" is the right panel of a door.

It looks like the velocity of my static mesh is stuck to 0 (when the "add audio component is plugged to the == output, it plays continuously, even when the door moves.)

Any tips? alt text

Product Version: UE 4.15
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door.jpg (471.8 kB)
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asked Mar 13 '17 at 08:50 AM in Blueprint Scripting

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BoroD
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answered Mar 13 '17 at 09:53 AM

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Simple2012
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