UMG Button not work in game
This is my blueprint's event graph. When playing, It doesn't work. When stop the game, Spline Actor's Location is changed.
How can i solve this problem?
asked Mar 13 '17 at 09:08 AM in Blueprint Scripting
so u had to make a reference to the spline actor in the HUD widget like "get all actors of class" or something then set it as new variable , right?
maybe theres some mistake`?
i reworked the issue and it works just fine for me
answered Mar 13 '17 at 12:05 PM
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