Costs of certain material operations?
Hello. I'm interested in knowing what are the costs of doing reusing the same texture multiple times, either at different opacity or different UV's in a material.
Also I'd like to know if there's any advantage to using a single of the same node instead of having multiple nodes (for example is two texture sample nodes of the texture_1 worse than one, mostly for material aesthetics.)
asked Mar 13 '17 at 09:23 AM in Rendering
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