How do I use the Physics Thrusters?
Hi all, After many hours searching on google, I see that there is no tutorial or even an help page on thrusters (please don't talk me about this joke wich is the official documentation : https://docs.unrealengine.com/latest/INT/Resources/ContentExamples/Physics/1_4/index.html )....! What ? Nobody explain how does it work ??! I tried to attach (from 1 to 100) thrusters on my mesh in a blueprint, on an actor on my map, I link them to the mesh, I set auto activated, I add lot (realy a lot) of strength value and it seems.... that it just don't work at all ! Nothing hovering, nothing fly ! I open the content example and I saw the rocket actor and there I don't know why it's work . I do all the same in my level and it don't . Who could resolve the mistery of the Thrusters !
Make sure that the Physics Thruster is the child of the Static Mesh in the Scene Outliner. Also, make sure that the Static Mesh is set to Movable and check Simulate Physics under the Details panel.
I just tested this in 4.2 and it works fine. Just remember the larger the object the more mass it has, so turn the Thrust Strength up as high as you need it.
answered Jun 17 '14 at 04:25 PM
TJ V ♦♦ STAFF
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