Commandlet run successful but no uasset files created
UE4Editor-Cmd.exe C:\Users\jason\Desktop\ImportTest\ImportTest.uproject -run=ImportAssets -source="C:\Users\jason\Desktop\shenzi_1.FBX" -dest="Content" -importsettings="" -nosourcecontrol -AllowCommandletRendering!
As I shown my command line script above, it shows me the successful message but NO .uasset files created in the destination folder. Everything else is good. Pretty confused about the problem.
Anyone meet the same issue before? Thanks a lot. :)
I think I have solved this problem out. You have to enable source control and everything is gonna be all right. :)
answered Mar 27 '17 at 02:34 AM
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