x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

VR Teleport size, how to change

I've create a plan of small house and I have come across the issue of teleport size.

The teleport itself seems to require like 1m diameter area to be able to teleport into, I've places like in kitchen there is space of 0,9m between kitchen counter and table, small hallway in "house care" room which has also 0,9m width and I cannot get to those location due to large teleport area requirement.

There is even smaller places I would like to get into but the main question is how do I edit the teleport area size so it can fit to smaller places.

I couldn't figure out keywords to findout this myself by googling, forums or documentation, so any directions would be appreciated.

Product Version: UE 4.14
Tags:
more ▼

asked Mar 14 '17 at 12:24 PM in VR

avatar image

Dreamscapist
1 1 2 1

avatar image trozt Jun 01 '17 at 09:16 PM

did you solve it?

avatar image Dreamscapist Jun 02 '17 at 06:29 AM

This is still not solved, just got back to it trying to figure it out on 4.16 but I still can't figure it out. maybe it is so simple that noone bothers to answer it or it is so hard that noone has actually figured it out :/

(comments are locked)
10|2000 characters needed characters left

3 answers: sort voted first

Remove the check for navmesh and allow teleport to wherever the line trace hits

more ▼

answered Jun 02 '17 at 09:34 AM

avatar image

Fantasifall
234 5 7 15

(comments are locked)
10|2000 characters needed characters left

You can also tweek the value "Cell Size" under "Generation" (RecastNavMesh-Default). It works for me with 6.0 for small hallway (0.9m).

more ▼

answered Oct 01 '17 at 05:32 PM

avatar image

Achitakayoh
1 1

(comments are locked)
10|2000 characters needed characters left

Open BP_MotionController in Content>VirtualRealityBP>Blueprints. On the top, where there are all the function graph tabs, look for Trace Teleport Destination function. In "My Blueprint" panel, on the left by default, you'll see Local Variables. Select the float variable called "ProjectNavExtends", the default value is 500. Change it to what suits you.

more ▼

answered Nov 15 '17 at 08:19 PM

avatar image

hale326
15 3 5 6

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question