Trace fails with mirrored meshes bug!

This is how to recreate:

  • Attach weld a component with a scale like -1.1.1 to a component with a scale like 1.1.1 at runtime
  • Set the parent component to simulate physics
  • Try to trace the components, only that component which has the 1.1.1 scale can be traced

Note: I also detached the components in the beginning, not sure if that matters. Those components got their mesh and scale set in the construction script.

I tried Line Trace Component and Multisphere trace for objects both have the same bug.

Hello,

I was not to able to reproduce your issue on our end. I have a couple of questions that will help me narrow down your issue!

  1. Can you reproduce this issue in a new project?
  2. If so, could you provide a detailed list of steps so I can reproduce the issue on our end?
  3. Could you provide screenshots of your issue and how you are welding your objects together?

Thanks!

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.