Hello, I am made my object in Blender and generate it also as image for HUD, but how can I generate it as animation image? (maybe gif?). I created also animation to my object, but I don´t know, how generate it via 2D object with animation (without animation I am used …F12, F3…)
Nobody know?
Really nobody?
Really nobody?
You will need to render out the individual frames. What version of Blender do you use?
In 2.78 you do this with the below buttons:
Also set your resolution and output location. You will want to have a low amount of frames too.
- In Unreal you can either import all the frames and create a flipbook, or create a spritesheet in an external program such as TexturePacker.
- Make sure your frames are named/numbered properly like, FileName_1, FileName_2, etc.
- Import all the frames into Unreal, select them all and right click, Sprite Actions > Create Sprite
- Select all the created Sprites, right click, Create Flipbook
- You now have a Paper2D animation.
There’s also a Flipbook node in the material editor, if you don’t want to use Paper2D, if you use that, you will need to make a spritesheet of all your frames either using TexturePacker, or just in photoshop.There’s a lot of scripts to do that though, [like this one][2].