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Royalty VR Arch Viz work at a Civil Engineering company

I know Arch Viz projects used to be royalty free.

As far as I and the department I work for are aware this is still the case.

However I recently noticed that Epic have removed this information from Unreal Engine's website.

We are considering using UE4 in the future for interactive arch viz/ engineering VR projects which we would potentially charge external clients for. Would the company then have to pay royalty?

Product Version: UE 4.14
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asked Mar 14 '17 at 10:12 PM in Legal & Licensing

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Leafbob
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It's incorrect to say that Arch/Viz as a category of work is royalty free. The question is whether the work falls into one of the royalty exemptions listed in the EULA. Nearly all of the time with Arch/Viz, that's the case.

If you are doing custom work for a single client, those work-for-hire fees are royalty free. If your client doesn't commercialize the work you do for them, there's no royalty there either. I know this is an unlikely scenario, but if you created a custom 3D building walkthrough for a client, there's no royalty. But if your client went and sold that walkthrough on the iTunes store, there would be a royalty. I imagine this is never going to happen, but I use it to illustrate how the royalty terms work.

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answered Mar 14 '17 at 10:16 PM

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atypic STAFF
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avatar image Leafbob Mar 14 '17 at 10:26 PM

Thank you very much for your clearly outlined answer. It's very helpful. As you said, I don't think any clients would sell projects on to anyone but that's good to know just in case.

All the best,

Take care.

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