I am running into a packaging failing when I click for distribution in setting then try and package. At the end of the log file: https://drive.google.com/file/d/0B4DBDXBl4wnraExqaEVESWZkbXJWSzFyaVlQemtFWmJrOEZB/view?usp=drivesdk
Lightmass on ERIC-PC: 1:09:19 hours total, 3.48 sec importing, 37.8 sec setup, 4:00 min photons, 1:04:37 hours processing, 0 ms extra exporting [33220/33220 mappings]. Threads: 4:18:30 hours total, 3:00:39 hours processing.
LogStaticMesh:Warning: Adjacency information not built for static mesh with a material that requires it. Using default material instead.
Material: /Engine/Transient.World_9:PersistentLevel.BP_OceanWater_C_0.WaterSurface.MaterialInstanceDynamic_109
StaticMesh: /Game/WaterPlane/Meshes/SM_OceanWater.SM_OceanWater
LogStaticMesh:Warning: Adjacency information not built for static mesh with a material that requires it. Using default material instead.
Material: /Game/WaterPlane/Ocean/Materials/M_OceanWater_1_Inst.M_OceanWater_1_Inst
StaticMesh: /Engine/EditorMeshes/EditorSphere.EditorSphere
LogStaticLightingSystem: Illumination: 1:10:50 hours (2:38 min encoding lightmaps, 9.95 sec encoding shadowmaps)
LogStaticLightingSystem: Lightmap texture memory: 234.7 MB (234.7 MB streaming, 0.0 MB non-streaming), 18 textures
LogStaticLightingSystem: Shadowmap texture memory: 73.3 MB (73.3 MB streaming, 0.0 MB non-streaming), 9 textures
DumpUnbuiltLightIteractions
Lights with unbuilt interactions: 0
Primitives with unbuilt interactions: 0
Cmd: MAP CHECK NOTIFYRESULTS
MapCheck: New page: Minimal_Default - Mar 15, 2017, 6:10:38 AM
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 42,822.685ms to complete.
LogSavePackage: Save=5476.68ms
LogSavePackage: Moving '../../../../../Unreal Projects/VRTest/MyProject/Saved/Minimal_Default358A3E5948BD67B9D95857B2A7E09A69.tmp' to '../../../../../Unreal Projects/VRTest/MyProject/Content/StarterContent/Maps/Minimal_Default.umap'
LogSavePackage:Display: Finished SavePackage ../../../../../Unreal Projects/VRTest/MyProject/Content/StarterContent/Maps/Minimal_Default.umap
LogSavePackage: Save=18838.86ms
LogSavePackage: Moving '../../../../../Unreal Projects/VRTest/MyProject/Saved/Minimal_Default_BuiltDataEA0BD16246B876E39B5078B29E8BFFF9.tmp' to '../../../../../Unreal Projects/VRTest/MyProject/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset'
LogSavePackage:Display: Finished SavePackage ../../../../../Unreal Projects/VRTest/MyProject/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset
LogSavePackage: Save=15.68ms
LogSavePackage: Moving '../../../../../Unreal Projects/VRTest/MyProject/Saved/M_OceanWater_1_InstEFD765B04FBBDCDB4815B8A026836E26.tmp' to '../../../../../Unreal Projects/VRTest/MyProject/Content/WaterPlane/Ocean/Materials/M_OceanWater_1_Inst.uasset'
LogSavePackage:Display: Finished SavePackage ../../../../../Unreal Projects/VRTest/MyProject/Content/WaterPlane/Ocean/Materials/M_OceanWater_1_Inst.uasset
UATHelper: Packaging (Android (ETC1)): Running AutomationTool...
UATHelper: Packaging (Android (ETC1)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="F:/Unreal Projects/VRTest/MyProject/MyProject.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="F:/Unreal Projects/VRTest/MyProject/MyProject.uproject" -cook -stage -archive -archivedirectory="F:/island android builds" -pa
ckage -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -clean -pak -prereqs -distribution -nodebuginfo -targetplatform=Android -cookflavor=ETC1 -build -CrashReporter -utf8output
UATHelper: Packaging (Android (ETC1)): Automation.Process: Setting up command environment.
UATHelper: Packaging (Android (ETC1)): BuildCookRun.SetupParams: Setting up ProjectParams for F:\Unreal Projects\VRTest\MyProject\MyProject.uproject
UATHelper: Packaging (Android (ETC1)): Project.Build: ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: F:\unreal Engine 15\UE_4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Shipping -Project="F:\Unreal Projects\VRTest\MyProject\MyProject.uproject" -clean "F:\Unreal Projects\VRTest\MyProject\MyProject.uproject" -remoteini="F:\Unreal Projects\VRTest\MyProject" -nobuilduht -NoHotRe
load
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9
UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: Took 2.8309852s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: F:\unreal Engine 15\UE_4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Shipping -Project="F:\Unreal Projects\VRTest\MyProject\MyProject.uproject" "F:\Unreal Projects\VRTest\MyProject\MyProject.uproject" -remoteini="F:\Unreal Projects\VRTest\MyProject" -noxge -generatemanifest -
NoHotReload -ignorejunk
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9
UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: Took 1.0454467s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: F:\unreal Engine 15\UE_4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Shipping -Project="F:\Unreal Projects\VRTest\MyProject\MyProject.uproject" "F:\Unreal Projects\VRTest\MyProject\MyProject.uproject" -remoteini="F:\Unreal Projects\VRTest\MyProject" -noxge -NoHotReload -ignor
ejunk
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Creating makefile for MyProject (no existing makefile)
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Performing full C++ include scan (no include cache file)
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Compiling Native code with NDK API 'android-19'
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Performing 3 actions (4 in parallel)
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [1/3] clang++.exe PCH.UELinkerFixups.h [arm64-es2]
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [2/3] clang++.exe UELinkerFixups.cpp [arm64-es2]
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [3/3] clang++.exe MyProject-Android-Shipping-arm64-es2.so
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: C:/NVPACK/android-ndk-r11c/toolchains/aarch64-linux-android-4.9/prebuilt/windows-x86_64/lib/gcc/aarch64-linux-android/4.9/../../../../aarch64-linux-android/bin\ld: skipping incompatible F:/unreal Engine 15/UE_4.15/Engine/Source/ThirdParty/GoogleVR/lib/android_arm//libgvr.so when searching for -lgvr
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Deploying MyProject Android Shipping...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Receipt Filename: F:\Unreal Projects\VRTest\MyProject\Binaries\Android\MyProject-Android-Shipping.target
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GoogleVR\GoogleVRController\Source\GoogleVRController\GoogleVRController_APL.xml
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GoogleVR\GoogleVRHMD\Source\GoogleVRHMD\GoogleVRHMD_APL.xml
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL: ..\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL: ..\Plugins/Runtime/GoogleVR/GoogleVRController/Source/GoogleVRController/GoogleVRController_APL.xml
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL: ..\Plugins/Runtime/GoogleVR/GoogleVRHMD/Source/GoogleVRHMD/GoogleVRHMD_APL.xml
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ====3/15/2017 10:50:39 AM====PREPARING TO MAKE APK=================================================================
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to shim file F:\Unreal Projects\VRTest\MyProject\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Shim data file up to date so not writing. ====
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to template target file F:\Unreal Projects\VRTest\MyProject\Build\Android\src\com\trllc\island\AlarmReceiver.java ====
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to template target file F:\Unreal Projects\VRTest\MyProject\Build\Android\src\com\trllc\island\DownloaderActivity.java ====
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to template target file F:\Unreal Projects\VRTest\MyProject\Build\Android\src\com\trllc\island\OBBDownloaderService.java ====
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Cleaning up files based on template dir F:\Unreal Projects\VRTest\MyProject\Build\Android\src\com\trllc\island
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Building Java with SDK API level 'android-24'
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Previous .apk file(s) were made with different build settings, forcing repackage.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL Init: arm64-v8a
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: GearVR init
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Oculus Signature Files (osig) will be removed from APK
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: GoogleVR Controller init
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: GoogleVRHMD init
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Sustained-performance mode is desired
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: On build machine.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: bPackageDataInsideApk = False
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Added repository: C:\NVPACK\android-sdk-windows\extras\android\m2repository
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Added repository: ..\..\Engine\Source\ThirdParty\Android\extras\google\m2repository
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Added repository: ..\..\Engine\Source\ThirdParty\Android\extras\android\m2repository
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-ads, 9.2.0
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-auth, 9.2.0
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-games, 9.2.0
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-nearby, 9.2.0
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-plus, 9.2.0
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ====3/15/2017 10:50:42 AM====PREPARING NATIVE CODE=================================================================
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: On build machine.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Copying GoogleVR buildtime files to staging
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Directory ../../Engine//Source/ThirdParty/GoogleVR/lib/common_library copied to F:\Unreal Projects\VRTest\MyProject\Intermediate/Android/APK/JavaLibs/common_library
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Copying GoogleVR buildtime files to staging
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Directory ../../Engine//Source/ThirdParty/GoogleVR/lib/common_library copied to F:\Unreal Projects\VRTest\MyProject\Intermediate/Android/APK/JavaLibs/common_library
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ====3/15/2017 10:50:43 AM====UPDATING BUILD CONFIGURATION FILES====================================================
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for common_library...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for downloader_library...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-9.2.0...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-lite-9.2.0...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-9.2.0...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-base-9.2.0...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-base-9.2.0...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-basement-9.2.0...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-clearcut-9.2.0...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-drive-9.2.0...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-games-9.2.0...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-gass-9.2.0...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-nearby-9.2.0...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-plus-9.2.0...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-tasks-9.2.0...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-v4-23.0.0...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Error: Target id 'android-24' is not valid. Use 'android.bat list targets' to get the target ids.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing new GameActivity.java file to F:\Unreal Projects\VRTest\MyProject\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ====
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Copying new .so F:\Unreal Projects\VRTest\MyProject\Binaries\Android\MyProject-Android-Shipping-arm64-es2.so file to jni folder...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Preparing native code for debugging...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Copying GoogleVR files to staging
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: File ../../Engine//Source/ThirdParty/GoogleVR/lib/android_arm64/libgvr.so copied to F:\Unreal Projects\VRTest\MyProject\Intermediate/Android/APK/libs/arm64-v8a/libgvr.so
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Copying GoogleVR runtime files to staging
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ====3/15/2017 10:51:23 AM====PERFORMING FINAL APK PACKAGE OPERATION================================================
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Making .apk with Ant... (note: it's safe to ignore javac obsolete warnings)
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [subant] No sub-builds to iterate on
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: BUILD FAILED
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:649: The following error occurred while executing this line:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:694: null returned: 1
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Total time: 4 seconds
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Making .apk with Ant again to show errors
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Buildfile: F:\Unreal Projects\VRTest\MyProject\Intermediate\Android\APK\build.xml
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 23.0.3
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.2
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [echo] Project Name: MyProject
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [gettype] Project Type: Application
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 23.0.3
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [echo] Resolving Build Target for MyProject...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [gettarget] WARNING: Attribute minSdkVersion in AndroidManifest.xml (21) is higher than the project target API level (19)
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [echo] Creating output directories if needed...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [mkdir] Created dir: F:\Unreal Projects\VRTest\MyProject\Intermediate\Android\APK\bin\rsObj
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [mkdir] Created dir: F:\Unreal Projects\VRTest\MyProject\Intermediate\Android\APK\bin\rsLibs
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [echo] Resolving Dependencies for MyProject...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [echo] Building Libraries with 'debug'...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [subant] No sub-builds to iterate on
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [echo] Handling aidl files...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [aidl] Found 3 AIDL files.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [aidl] Compiling 3 AIDL files.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [echo] Handling RenderScript files...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [echo] Handling Resources...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [aapt] Found Deleted Target File
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [aapt] Generating resource IDs...
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [aapt] F:\Unreal Projects\VRTest\MyProject\Intermediate\Android\APK\bin\AndroidManifest.xml:26: error: Error: No resource found that matches the given name (at 'value' with value '@integer/google_play_services_version').
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: [aapt]
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: BUILD FAILED
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:649: The following error occurred while executing this line:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:694: null returned: 1
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool:
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Total time: 3 seconds
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ERROR: System.IO.FileNotFoundException: Could not find file 'F:\Unreal Projects\VRTest\MyProject\Intermediate/Android/APK/bin/MyProject-debug.apk'.
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: File name: 'F:\Unreal Projects\VRTest\MyProject\Intermediate/Android/APK/bin/MyProject-debug.apk'
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: at UnrealBuildTool.UEDeployAndroid.MakeApk(AndroidToolChain ToolChain, String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bMakeSeparateApks, Boolean bIncrementalPackage, Boolean bDisallowPackagingDataInApk, Bool
ean bDisallowExternalFilesDir)
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: at UnrealBuildTool.UEDeployAndroid.PrepTargetForDeployment(UEBuildDeployTarget InTarget)
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: at UnrealBuildTool.AndroidPlatform.Deploy(UEBuildDeployTarget Target)
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: at UnrealBuildTool.UnrealBuildTool.RunUBT(String[] Arguments, FileReference ProjectFile)
UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Total build time: 112.89 seconds (Local executor: 37.81 seconds)
UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: Took 113.1826566s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Android (ETC1)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): F:\unreal Engine 15\UE_4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Shipping -Project="F:\Unreal Projects\VRTest\MyProject\MyProject.uproject" "F:\Unreal Pro
jects\VRTest\MyProject\MyProject.uproject" -remoteini="F:\Unreal Projects\VRTest\MyProject" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.03.15-10.49.37.txt'
UATHelper: Packaging (Android (ETC1)): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
UATHelper: Packaging (Android (ETC1)): at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
UATHelper: Packaging (Android (ETC1)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
UATHelper: Packaging (Android (ETC1)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars)
UATHelper: Packaging (Android (ETC1)): at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars)
UATHelper: Packaging (Android (ETC1)): at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictiona
ry`2 InTargetToManifest)
UATHelper: Packaging (Android (ETC1)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
UATHelper: Packaging (Android (ETC1)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Packaging (Android (ETC1)): at BuildCookRun.ExecuteBuild()
UATHelper: Packaging (Android (ETC1)): at AutomationTool.BuildCommand.Execute()
UATHelper: Packaging (Android (ETC1)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
UATHelper: Packaging (Android (ETC1)): at AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Packaging (Android (ETC1)): at AutomationTool.Program.MainProc(Object )
UATHelper: Packaging (Android (ETC1)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object )
UATHelper: Packaging (Android (ETC1)): at AutomationTool.Program.Main()
UATHelper: Packaging (Android (ETC1)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (ETC1)): BUILD FAILED
PackagingResults:Error: Error Unknown Error