[Bug] Can't edit default struct key of TMap
I'm trying to have a TMap where the key is a struct and the value is an enum.
In the editor, I am not able to edit the default value for the struct, meaning the elements will have to be added in manually at the start of the game.
I've circled where I would expect to be able to edit the default value for the stuck key.
asked Mar 15 '17 at 02:03 AM in Bug Reports
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