[Bug] Can't edit default struct key of TMap

I’m trying to have a TMap where the key is a struct and the value is an enum.

In the editor, I am not able to edit the default value for the struct, meaning the elements will have to be added in manually at the start of the game.

I’ve circled where I would expect to be able to edit the default value for the stuck key.

Hey Willard720,

I have reproduced your issue, and have entered a bug report that you can track using the link below:

Have a great day