mouse aiming momentum
this should be really simple but i cant find an exact answer anywhere
i want to add just a hint of momentum to my fps mouse movement. ive added a spring arm which delays the weapon following the camera but the crosshair is tight at a drum to the mouse movement and needs softening a bit.
unless im being an idiot and the answer is a second spring arm on the camera itself and not mesh2p
asked Mar 15 '17 at 09:10 AM in Blueprint Scripting
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