[Closed] Crash when open level
When I try to open the second level of my game, it crashes on packed game. It works fine when playing in editor.
The log file has this error:
[2017.03.16-00.32.08:509]LogWindows:Error: Assertion failed: LocalExportIndex.IsNull() [File:D:\Build\++UE4+Release-4.15+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 1915]
Opening the file AsyncLoading at line 1915, the assert has this comment: "otherwise we have two exports that match and our criteria is not good enough". I have no idea what it means, but perhaps someone can explain it to me?
asked Mar 16 '17 at 12:39 AM in Packaging & Deployment
The question has been closed Mar 16 '17 at 02:00 PM by Samantha Sutton for the following reason:
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