Crash when open level
When I try to open the second level of my game, it crashes on packed game. It works fine when playing in editor.
The log file has this error:
[2017.03.16-00.32.08:509]LogWindows:Error: Assertion failed: LocalExportIndex.IsNull() [File:D:\Build\++UE4+Release-4.15+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 1915]
Opening the file AsyncLoading at line 1915, the assert has this comment: "otherwise we have two exports that match and our criteria is not good enough". I have no idea what it means, but perhaps someone can explain it to me?
The issue happened because I had an actor on my level with a component marked with the "IsEditorOnly" flag.
answered Mar 17 '17 at 03:16 AM
Hi Marcio Daniel,
I believe you're running into the following crash, at least based on the error message you've provided:
Could you do me a favor and take a look at that and verify if that's the same issue (check the callstack as well).
If not, let me know and I'll be glad to continue to investigate.
Have a great day
answered Mar 16 '17 at 02:07 PM
Sean L ♦♦ STAFF
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