What is the proper node in BP to link/attach/parent one actor to another?

I’d like to spawn an actor directly in front of my camera and then have the new actor act as a child of the camera, so it stays centered in the frame as the camera continues to move.

Example: When a player crosses the finish line in a racing game, I might want to spawn a waving checkered flag in the center of the screen and have it locked to the center of the frame as the camera continues to move.