Changing 'Manual Focus Distance' at Runtime crashing Engine.
I'm currently working on a screenshot mode for my project, in which I'm accessing various camera settings / image effect settings at runtime via a UMG elements.
I'm experiencing a hard crash at runtime when changing the 'Manual Focus Distance' setting, despite it working in the Editor Preview just fine.
Looking for any advise on getting it working if possible please, not sure if its a 4.15 bug?
asked Mar 16 '17 at 03:45 AM in Bug Reports
Yeah I've just reproduced it on a fresh project with No Starter Content.
I'll Provide a screenshot on the blueprint. Its added to a New Pawn which would be used as the character controller, but essentially I'm just adding to the Manual Focus Distance variable on a key press In this example, which works fine when previewing inside the Editor, but its crashes when I press the Key running the Build.
answered Mar 16 '17 at 09:50 PM
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