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Why is Simulate Physics grayed out for the Root component in my Blueprint?

I need a blueprint to react to physics, so falling and having forces applied to it. I have a static mesh as the root of my blueprint, but in the physics panel the simulate physics toggle is grayed out and i cannot edit it. How do I fix this problem?

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asked Jun 17 '14 at 06:31 PM in Using UE4

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mdagreda
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Hey mdagreda,

The root of a Blueprint has some limitations on what you can modify. You can create a Scene Component in your Blueprint, and make that the root. Then you'll be able to modify the settings of it's children.

Hope that helps!

Ben Halliday

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answered Jun 17 '14 at 07:31 PM

avatar image roberteker Feb 28 '19 at 02:19 PM

This a wrong/outdated answer!

For a correct and up to date answer, see here:

https://answers.unrealengine.com/questions/75229/wy-is-simulate-physics-sometimes-grayed-out.html

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