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Progress bar not working

Hello. I have a problem with progress bar. I used this tutorial https://www.youtube.com/watch?v=Snz99qBh9qQ and when I create FirstPerson Project c++ code and progress bar is working. But when I create Puzzle Project or Blank Project c++ progress bar not working. I create level blueprint in blank project. alt text

and I see alt text I read that this problem occurs because my Character not created. I created him, added camera and changed level blueprint. alt text because my Character camera not working if I leave this connect. Character Blueprint: alt text

and see that my progress bar still not working,

My Camera should be static. I have 2 cameras (CineCameraActor and MyCharacter with camera). alt text

And I cant to found info about my problem. Where I miss something or do wrong?

Product Version: UE 4.14
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asked Mar 16 '17 at 12:37 PM in Blueprint Scripting

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avatar image Knight9871 Mar 16 '17 at 04:29 PM

can i see your progress bar blueprint if you have one so i can try and help?

avatar image Sh1ftO_o Mar 17 '17 at 08:16 AM

yes, sure alt text whole logic of progress bar written in C++

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avatar image Knight9871 Mar 17 '17 at 02:37 PM

i dont know but mabye if you did it looks like you turned the cast(cast to MainCharacter)(mabye turn it make to a normal cast) to one of those pure things that may be the problem

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i don't know if you tried this it may not work it just came to the tip of my mind so i am speaking aloud my thoughts: have you tried some how casting it to the third person or first or topdown or what ever then getting the player controller. tell me if this helps at all. i could help more if i had the project or could see all the blueprints and more. hope this helps if it does'nt i will try and think of a way to help you!

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answered Mar 16 '17 at 04:33 PM

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avatar image Sh1ftO_o Mar 17 '17 at 08:22 AM

https://bitbucket.org/Sh1ft/ue4_blankgame problem precisely not in C++code, because I've debugged C++ code and it works correctly

avatar image Knight9871 Mar 17 '17 at 02:03 PM

wait to you fixed it? or what?

avatar image Sh1ftO_o Mar 17 '17 at 06:19 PM

no i can't fixed it. I dont understand where blueprint can't be calling, because c++ code works correctly

avatar image Knight9871 Mar 18 '17 at 01:15 AM

ok i will try out your project and try and fix it for you , is that fine with you?

avatar image Sh1ftO_o Mar 18 '17 at 05:33 AM

try it, because I don't understand how to fix it

avatar image Knight9871 Mar 18 '17 at 11:12 PM

ok can you give me a download link?

avatar image Knight9871 Mar 20 '17 at 03:37 PM

ok i am trying it out now

avatar image Knight9871 Mar 23 '17 at 09:43 PM

it wont let me use it

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