Package error (automation tool) to windows

when trying to package into windows 64bit i got Automation tool error (i have already installed common tools). how can i fix this. Is there anything wrong with my project? pls help ! :slight_smile:

MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
MainFrameActions: Packaging (Windows (64-bit)): WindowsPlatform.get_Compiler: WARNING: Visual C++ 2015 toolchain does not appear to be correctly installed. Please verify that “Common Tools for Visual C++ 2015” was selected when installing Visual Studio 2015.
MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\Projects\unreal projects\h-mountain 4.12\Hmountain.uproject
MainFrameActions: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
MainFrameActions: Packaging (Windows (64-bit)): UE4Build.CheckBuildProducts: No build products were made
MainFrameActions: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND COMPLETED **********
MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED **********
MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cleaning cooked data.
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project D:\Projects\unreal projects\h-mountain 4.12\Hmountain.uproject
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is D:\Games\Epic Games\UE_4.12\Engine\Programs\AutomationTool\Saved\Cook-2017.03.16-19.53.28.txt
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: D:\Games\Epic Games\UE_4.12\Engine\Binaries\Win64\UE4Editor-Cmd.exe “D:\Projects\unreal projects\h-mountain 4.12\Hmountain.uproject” -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -cookall -compressed -NativizeA
MainFrameActions: Packaging (Windows (64-bit)): ssets -abslog=“D:\Games\Epic Games\UE_4.12\Engine\Programs\AutomationTool\Saved\Cook-2017.03.16-19.53.28.txt” -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: Hmountain
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-842985298) SRandInit(-842985296).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.38:587][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.39:982][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.40:221][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users//AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.40:239][ 0]LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:308][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:332][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:352][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:370][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:381][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:402][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:421][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:434][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:449][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:468][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:477][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:500][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:500][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:508][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:575][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:583][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:605][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:625][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:649][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.46:649][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.54:524][ 0]LogCook:Display: Max memory allowance for cook 8192mb
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.54:525][ 0]LogCook:Display: Mobile HDR setting 1
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.56:815][ 0]LogCook:Display: Done creating registry. It took 2.29s.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.53.56:948][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:…/…/…/Engine/Content ini setting was out of date
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:995][ 0]LogLinker:Warning: Can’t find file ‘/Game/Assets/Meshes/SM_IcePlane_01’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:995][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Assets/Meshes/SM_IcePlane_01’: Can’t find file ‘/Game/Assets/Meshes/SM_IcePlane_01’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:995][ 0]LogLinker:Warning: Can’t find file ‘/Game/Assets/Meshes/SM_IcePlane_01’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:996][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Assets/Meshes/SM_IcePlane_01’: Can’t find file ‘/Game/Assets/Meshes/SM_IcePlane_01’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:996][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Assets/Meshes/SM_IcePlane_01.SM_IcePlane_01’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:996][ 0]LogRedirectors:Warning: String Asset Reference ‘/Game/Assets/Meshes/SM_IcePlane_01.SM_IcePlane_01’ was not found! (Referencer ‘/Game/Assets/Blueprints/Materials/M_Hang_Glider_Wing.M_Hang_Glider_Wing:PreviewMesh’)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:996][ 0]LogLinker:Warning: Can’t find file ‘/Game/Blueprints/Meshes/SM_Ring’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:997][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Blueprints/Meshes/SM_Ring’: Can’t find file ‘/Game/Blueprints/Meshes/SM_Ring’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:997][ 0]LogLinker:Warning: Can’t find file ‘/Game/Blueprints/Meshes/SM_Ring’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:997][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Blueprints/Meshes/SM_Ring’: Can’t find file ‘/Game/Blueprints/Meshes/SM_Ring’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:997][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Blueprints/Meshes/SM_Ring.SM_Ring’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:998][ 0]LogRedirectors:Warning: String Asset Reference ‘/Game/Blueprints/Meshes/SM_Ring.SM_Ring’ was not found! (Referencer ‘/Game/Assets/Blueprints/Materials/M_Boost_Ring.M_Boost_Ring:PreviewMesh’)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:998][ 0]LogLinker:Warning: Can’t find file ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:998][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’: Can’t find file ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:998][ 0]LogLinker:Warning: Can’t find file ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:999][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’: Can’t find file ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:999][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Assets/Meshes/SM_Zen_Bird_MP.SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:999][ 0]LogRedirectors:Warning: String Asset Reference ‘/Game/Assets/Meshes/SM_Zen_Bird_MP.SM_Zen_Bird_MP’ was not found! (Referencer ‘/Game/Assets/Materials/M_Bird.M_Bird:PreviewMesh’)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.09:999][ 0]LogLinker:Warning: Can’t find file ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:000][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’: Can’t find file ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:000][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Assets/Meshes/SM_Zen_Bird_MP.SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:000][ 0]LogRedirectors:Warning: String Asset Reference ‘/Game/Assets/Meshes/SM_Zen_Bird_MP.SM_Zen_Bird_MP’ was not found! (Referencer ‘/Game/Assets/Materials/M_Bird_Inst.M_Bird_Inst:PreviewMesh’)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:001][ 0]LogLinker:Warning: Can’t find file ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:001][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’: Can’t find file ‘/Game/Assets/Meshes/SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:001][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Assets/Meshes/SM_Zen_Bird_MP.SM_Zen_Bird_MP’
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:001][ 0]LogRedirectors:Warning: String Asset Reference ‘/Game/Assets/Meshes/SM_Zen_Bird_MP.SM_Zen_Bird_MP’ was not found! (Referencer ‘/Game/Assets/Materials/M_Bird_Inst.M_Bird_Inst:SceneThumbnailInfoWithPrimitive_0:PreviewMesh’)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:075][ 0]LogTexture:Display: Building textures: VirtualJoystick_Thumb (BGRA8)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:259][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:291][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:307][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:366][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:367][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:388][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:389][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:392][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:393][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:395][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:395][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uas
set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:396][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:397][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:398][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:400][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:402][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:403][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:404][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:404][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:405][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:406][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:484][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:485][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:487][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:489][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:496][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:497][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:501][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:501][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:504][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:505][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:509][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:510][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:512][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:512][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:514][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:514][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:517][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:517][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:519][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:522][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:524][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:525][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:833][ 0]LogSavePackage:Display: Package /Engine/EngineDamageTypes/DmgTypeBP_Environmental contains assets, that were converted into native code. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:865][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:905][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:906][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:911][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:960][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:961][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:961][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:962][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:962][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:963][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:964][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:966][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:967][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:972][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:973][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:974][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:975][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:976][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:978][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:979][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:980][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:993][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:994][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:995][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:997][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:998][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.10:999][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:000][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:000][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:005][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:028][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:029][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:030][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:031][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:034][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:036][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:037][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:038][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:133][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:135][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:135][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:138][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:139][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:142][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:143][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:145][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:147][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:149][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:171][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:173][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:174][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:176][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:185][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:187][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:188][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:190][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:190][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:192][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:192][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:195][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:196][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:198][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:199][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:201][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:201][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:203][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:203][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:205][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:213][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:215][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:215][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:220][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:221][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:224][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:225][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:226][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:227][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:227][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Basics/LevelEditorAttract.LevelEditorAttract_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:228][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:229][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:231][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:232][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:233][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:233][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:236][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:236][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:236][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:237][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:240][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:241][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:242][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:242][ 0]LogCook:Display: Cooking /Paper2D/DummySprite → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:244][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:246][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:247][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:248][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:250][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:251][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:256][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:257][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:261][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:264][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:265][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:265][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:275][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:276][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:296][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:297][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:300][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:300][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:302][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:303][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:304][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:304][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:305][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:308][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:310][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:310][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:312][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:313][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:315][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:315][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:317][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:317][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Vectors/MF_RotateVector_90 → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Vectors/MF_RotateVector_90.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:326][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Vectors/MF_RotateVector_90.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:327][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:363][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:365][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uas
set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:366][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:367][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat4Components → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat4Components.uas
set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:368][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat4Components.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:369][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/MatineeCam_SM → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/MatineeCam_SM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:372][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/MatineeCam_SM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:372][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeCam_mat → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeCam_mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:375][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeCam_mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:378][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/SM_SkySphere → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:382][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:382][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/M_Procedural_Sky_MASTER02 → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/M_Procedural_Sky_MASTER02.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:388][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/M_Procedural_Sky_MASTER02.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:390][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/Swizzle → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Swizzle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:392][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Swizzle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:393][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:395][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:395][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:396][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:397][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/WorldAlignedTexture → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/WorldAlignedTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:448][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/WorldAlignedTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:449][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals
.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:450][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:453][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SplineThicken → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SplineThicken.u
asset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:457][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SplineThicken.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:458][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/CreateThirdOrthogonalVector → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/CreateThirdOrthogonalVector.uas
set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:460][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/CreateThirdOrthogonalVector.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:462][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:463][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:464][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/TangentBasis → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/TangentBasis.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:466][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/TangentBasis.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:467][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/VectorLength → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:468][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:468][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/HueShift → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/HueShift.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:470][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/HueShift.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:472][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:475][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:476][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:486][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:487][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_JointLimitMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:489][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:490][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:493][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:494][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:496][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:500][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:501][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial.StaticMeshEditorTutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:502][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:503][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:504][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:505][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:506][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Basics/LevelEditorOverview.LevelEditorOverview_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:507][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:507][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:508][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.BlueprintEditorTutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:509][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:510][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:511][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.BlueprintMacroLibrariesEditorOverview_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:512][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:513][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:516][ 0]LogTexture:Display: Building textures: BlueprintMacroLibrary_64x (BGRA8)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:516][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.Tutorial_BP_MacroLib_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:517][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:518][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:519][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.BlueprintInterfacesEditorOverview_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:520][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:521][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:522][ 0]LogTexture:Display: Building textures: BlueprintInterface_64x (BGRA8)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:523][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:524][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:525][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.LevelBlueprintEditorOverview_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:526][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:526][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:528][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial.DestructibleMeshEditorTutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:528][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:529][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:554][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:555][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:556][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:556][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:558][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/SubEditors/MaterialEditorTutorial.MaterialEditorTutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:559][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:561][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:564][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:564][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:565][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial.ParticleSystemEditorTutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:566][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:594][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:598][ 0]LogTexture:Display: Building textures: ThumbnailTexture (DXT1)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:598][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:728][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:729][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.PersonaAnimEditorWalkthrough_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:730][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:732][ 0]LogTexture:Display: Building textures: T_SmokeSubUV_8X8 (AutoDXT)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:738][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:740][ 0]LogTexture:Display: Building textures: T_soft_smoke (AutoDXT)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:741][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:748][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:764][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:765][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:770][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:771][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:775][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:776][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:782][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:783][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:791][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:792][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uas
set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:799][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:799][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:800][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.PersonaAnimBlueprintEditorWalkthrough_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:806][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:807][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.u
asset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:814][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:814][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:841][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:842][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:846][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Paper2D/SpriteEditorTutorial.SpriteEditorTutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:847][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:848][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:851][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Paper2D/FlipbookEditorTutorial.FlipbookEditorTutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:852][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:853][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:854][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Landscape/Landscape_Manage_Mode.Landscape_Manage_Mode_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:857][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:858][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:866][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode.Landscape_Sculpt_Mode_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:866][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:867][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:875][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Landscape/Landscape_Painting_Mode.Landscape_Painting_Mode_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:875][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:877][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:880][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Landscape/LandscapeWalkThrough.LandscapeWalkThrough_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:881][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:882][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:885][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial.Foliage_Intro_Tutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:886][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:887][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:890][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.Foliage_Using_The_Tool_Tutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:891][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:895][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:896][ 0]LogBlueprintCodeGen:Warning: Object /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial.Foliage_Settings_Tutorial_C depends on Editor or Development stuff. Is shouldn’t be cooked.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:897][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:898][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:903][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:904][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:908][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:909][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:912][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:916][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:917][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:918][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:922][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:923][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:946][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.11:955][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:003][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:015][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:016][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:019][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:020][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:021][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:027][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:031][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:032][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:034][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:037][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:040][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:041][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:042][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:046][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:050][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:051][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:052][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:056][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:060][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:061][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:062][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:066][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:069][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:071][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:071][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:074][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:075][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:075][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:311][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:312][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:313][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:316][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:320][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:320][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:944][ 0]LogTexture:Display: Building textures: Paper2DFlipbook_TutorialIcon (BGRA8)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:956][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:957][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:959][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:960][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialA
MainFrameActions: Packaging (Windows (64-bit)): ssets/Paper2DFlipbook_TutorialIcon.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.12:962][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:041][ 0]LogCookCommandlet:Display: GC…
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:523][ 0]LogTexture:Display: Building textures: T_Castle_ThumbstickOutter (BGRA8)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:523][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:525][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:547][ 0]LogTexture:Display: Building textures: MobileHUDDirectionStick (AutoDXT)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:547][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:548][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:575][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad2 (AutoDXT)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:575][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:576][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:607][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_concrete_plate_01_D → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Textures/T_concrete_plate_01_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:617][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Textures/T_concrete_plate_01_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:627][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_Ice_Noise_N → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Textures/T_Ice_Noise_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.54.13:629][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Textures/T_Ice_Noise_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.21:965][ 0]LogCook:Display: Cooking /Game/Assets/Materials/M_SnowTree_01 → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Materials/M_SnowTree_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.21:975][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Materials/M_SnowTree_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.22:010][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad3 (AutoDXT)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.22:011][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.22:012][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.22:017][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_SnowTree_BillBoard_D → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Textures/T_SnowTree_BillBoard_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.22:018][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Textures/T_SnowTree_BillBoard_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.22:028][ 0]LogCook:Display: Cooking /Game/Assets/Textures/T_GR_CliffWall_TanJaggy_02_D → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Textures/T_GR_CliffWall_TanJaggy_02_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.56.22:031][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Textures/T_GR_CliffWall_TanJaggy_02_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.59.14:943][ 0]LogCook:Display: Cooking /Game/Assets/Materials/M_UFO_Crash → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Materials/M_UFO_Crash.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.59.14:949][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Materials/M_UFO_Crash.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.59.15:325][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave Landscape_Ambient…
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.59.16:704][ 0]LogCook:Display: Cooking /Game/Assets/Audio/Landscape_Ambient → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Audio/Landscape_Ambient.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.59.16:708][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Audio/Landscape_Ambient.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.59.16:734][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave Landscape…
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.59.18:102][ 0]LogCook:Display: Cooking /Game/Assets/Audio/Landscape → D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Audio/Landscape.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.16-11.59.18:105][ 0]LogSavePackage:Display: Finished SavePackage D:/Projects/unreal projects/h-mountain 4.12/Saved/Cooked/WindowsNoEditor/Hmountain/Content/Assets/Audio/Landscape.uasset
MainFrameActions: Packaging (Windows ( (post truncated)

Hey elenorthpole,

UnrealBuildTool: ERROR: Windows SDK v8.1 must be installed in order to build this target.

That’s the main error I’m seeing in your log. Go ahead and get that installed and then let me know if you’re still experiencing a packaging error after doing so.

If you are, please attach the logs from your project’s Saved->Logs folder after the failure occurs.

Have a great day

ok let me try it, just logged in…

Sounds good, let me know if it works and remember to provide the logs if it doesn’t resolve the issue.

Thanks