How do I stop my blueprint from falling through floor?

My blueprint has physics enabled and is falling, but it does not collide with anything. It just falls through floor and everything else. How can I fix that?

Hey mdagreda,

Does your Blueprint include a Collision box, or does mesh you have in your Blueprint have collision enabled? If you post an image of your Blueprint Component hierarchy and your collision settings for its mesh, we can see what might be happening.

static mesh seems to have collision enabled. Here is blueprint if that helps.

Does your Static Mesh have a collision box? Open mesh in Static Mesh editor (double click it in Content Browser), and click Collision button in Toolbar. If you don’t see a green box around your mesh, it doesn’t have any collision. You can add some by going to Collision menu and giving it one of options listed there. For your crate, you probably want simplest (6DOP Simplified Collision).

box mesh I was using did not want to generate collision so I used another mesh and that one worked. But now I’m running into a problem where mass in kg is greyed out

Figured that out. just changing scale of mass. Thanks for your help!