How can i do Text render Unlit with custom font?
i'm new to the engine and i'm trying to learn by making a little 2d Side-Scrolling game, everything was going right until i tried to make that when the player hits a enemy the value of the damage pops up, i found that with Text render component you can make that, the problem is that i can't find how to set it to Unlit, so that i don't have to put a light source. I'd like to know how to use a custom font aswell.
Basically i'd like to know how to use a custom font and be Unlit on Text render component.
asked Mar 16 '17 at 08:55 PM in Using UE4
To make the material unlit, click the magnify glass beside the material to find it in the content browser, then copy it into your own project files (DefaultTextMaterialOpaque). Open your copied material, change the shading model to Unlit, and disconnect VertexColor from BaseColor, and plug it into EmissiveColor instead:
To add a custom font to a Text render:
If your texture is in two or more pages you will need to set the compression for each one, so click it, then change it.
Go back to your text redner and set the font, the material doesn't appear to matter:
answered Mar 16 '17 at 10:03 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here