Navigation volume dont respect "project settings Navigation Mesh"?

Navigation volume dont respect project settings: Navigation Mesh.

Project settings: picture1.

add NavVolume in the level.

Builded RecastNavMesh: picture2.

Is it a bug? Or am I doing something wrong?

[Video 2017 03 17 0911 57 - YouTube][3]

If you configure the supported agents then build navigation takes his radius agent from there.
But all the same it is strange that there are settings that are in fact not responsible for anything. Probably I’m missing something.

Hey Sn_a_ke,

As you stated, configuring the supported agents is the correct way to do this currently. This is currently something that the developers plan to fix, but there is no timeline on when that will be finished.

Thanks for your report.

Have a great day