Bug: It's not possible to copy a class variable in a Blueprint

I’ve noticed the following issue:

  • Create a new Actor Blueprint
  • Add a variable to it. It has to be a “Class” type (Actor, Anim instance etc.)
  • Compile and save your actor
  • Try to duplicate the variable in the variables tab (NOT the event graph!). It does not work

Expected behavior: Marking the variable in the tab and pressing “CTRL+W” or right clicking and selecting “Duplicate” should duplicate the variable