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Why my VR moves or turns left? Android

Hi everyone, I'm trying to create a little project using VR on Andorid platforms and Cardboard. When I tested this technology with the FirstPerson Template coming with the Editor, I noticed that If I stand without moving a muscle for a while (like 40 or 50 seconds) and without moving the head, the camera has a slight tendency to move or rotate left. I was wondering if is this a bug or if this is a problem due to the use of a third party cardboard and, if this is a bug, How can I fix it.

Thank You very much

Product Version: UE 4.15
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asked Mar 17 '17 at 03:39 PM in VR

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Ciri up
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There is not a bug, I remember I got that behavior when I play with google cardboard, the first time I run a single project everything works ok, after doing some testing I got exactly that behavior but I don't know what was the setting I changed.

So, have you checked your project settings>> Input >> Bindings>>Axis Mappings controls?

What if you run the same project in a cellphone that has no accelerometer?

Try to reset your accelerometer settings with your smartphone too.

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answered Mar 17 '17 at 08:47 PM

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mngpssn
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