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uncorrect character visualization (only sceleton mesh)

some problem , I have two meshes. Static mesh and Sceleton mesh ( all meshes have same normals and geometry and uv ) , but if import in ue4.14, static mesh have right visualization , sceleton mesh uncorrect , whats wrong?alt text

alt text

Product Version: UE 4.14
unifsu83nfi.jpg (525.2 kB)
tuvgkej_vpe.jpg (221.4 kB)
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asked Mar 17 '17 at 06:11 PM in Using UE4

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