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Hi guys, i can not seem to package any sort or kind of project.

Hi there guys i have read a'lot of post on this but cant seem to find any information to bring me closer to my problem. I am currently tying to package my project just to run it and see, how it performs. But no such luck at all, i have even just tried to start a black project and package it still does not work. I have also tried to package one of the free shooter projects and also does not work, i do not know what is happening. I know there is a error with source control but this is not the issue as it done it before i had that running... I have tried different packaging like selling and all that but also no change at all. Any help with this will be appreciated

I have a windows 10, 32gig ram, i74790k, geforce780ti, ssd drive,

LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(1337434241) SRandInit(1337434241). LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.072907 LogPluginManager: Loaded Plugin Paper2D, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/2D/Paper2D/Paper2D.uplugin LogPluginManager: Loaded Plugin LightPropagationVolume, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin LogPluginManager: Loaded Plugin BlankPlugin, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin GitSourceControl, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin NullSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin OneSkyLocalizationService, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin LogPluginManager: Loaded Plugin PerforceSourceControl, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin LogPluginManager: Loaded Plugin SubversionSourceControl, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin LogPluginManager: Loaded Plugin UObjectPlugin, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin AudioCapture, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/AudioCapture/AudioCapture.uplugin LogPluginManager: Loaded Plugin EpicSurvey, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin LogPluginManager: Loaded Plugin MacGraphicsSwitching, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin LogPluginManager: Loaded Plugin PluginBrowser, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin LogPluginManager: Loaded Plugin SpeedTreeImporter, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin LogPluginManager: Loaded Plugin SuperSearchEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin LogPluginManager: Loaded Plugin AlembicImporter, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin LogPluginManager: Loaded Plugin BlueprintStats, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin LogPluginManager: Loaded Plugin CharacterAI, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin LogPluginManager: Loaded Plugin CodeEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin LogPluginManager: Loaded Plugin CodeView, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/CodeView/CodeView.uplugin LogPluginManager: Loaded Plugin HTML5Networking, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin LogPluginManager: Loaded Plugin OSVR, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/OSVR/OSVR.uplugin LogPluginManager: Loaded Plugin Phya, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/Phya/Phya.uplugin LogPluginManager: Loaded Plugin SignificanceManager, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin LogPluginManager: Loaded Plugin SimpleHMD, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin LogPluginManager: Loaded Plugin StereoPanorama, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin LogPluginManager: Loaded Plugin StructBox, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/StructBox/StructBox.uplugin LogPluginManager: Loaded Plugin AndroidMedia, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin LogPluginManager: Loaded Plugin AvfMedia, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin LogPluginManager: Loaded Plugin MediaPlayerEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin LogPluginManager: Loaded Plugin WmfMedia, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin LogPluginManager: Loaded Plugin MessagingDebugger, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin LogPluginManager: Loaded Plugin TcpMessaging, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin LogPluginManager: Loaded Plugin UdpMessaging, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin LogPluginManager: Loaded Plugin LevelSequenceEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin LogPluginManager: Loaded Plugin MatineeToLevelSequence, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin LogPluginManager: Loaded Plugin NetcodeUnitTest, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin LogPluginManager: Loaded Plugin NUTUnrealEngine4, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemGameCircle, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin LogPluginManager: Loaded Plugin OnlineFramework, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin LogPluginManager: Loaded Plugin OnlineSubsystem, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin LogPluginManager: Loaded Plugin 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LogPluginManager: Loaded Plugin IOSTapJoy, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin LogPluginManager: Loaded Plugin AnalyticsMulticast, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin LogPluginManager: Loaded Plugin Apsalar, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin LogPluginManager: Loaded Plugin FileLogging, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin LogPluginManager: Loaded Plugin Flurry, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin AndroidMoviePlayer, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin LogPluginManager: Loaded Plugin AppleMoviePlayer, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin LogPluginManager: Loaded Plugin ArchVisCharacter, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin LogPluginManager: Loaded Plugin CableComponent, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin LogPluginManager: Loaded Plugin CustomMeshComponent, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin GearVR, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/GearVR/GearVR.uplugin LogPluginManager: Loaded Plugin GoogleVRController, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin LogPluginManager: Loaded Plugin GoogleVRHMD, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin LeapMotion, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin MIDIDevice, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin LogPluginManager: Loaded Plugin MobilePatchingUtils, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin LogPluginManager: Loaded Plugin Ansel, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Nvidia/Ansel/Ansel.uplugin LogPluginManager: Loaded Plugin OculusAudio, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin LogPluginManager: Loaded Plugin OculusInput, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin LogPluginManager: Loaded Plugin OculusLibrary, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin LogPluginManager: Loaded Plugin OculusRift, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin LogPluginManager: Loaded Plugin Oodle, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin LogPluginManager: Loaded Plugin ProceduralMeshComponent, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin LogPluginManager: Loaded Plugin SoundMod, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin LogPluginManager: Loaded Plugin SoundVisualizations, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin LogPluginManager: Loaded Plugin SteamController, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin LogPluginManager: Loaded Plugin SteamVR, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin LogPluginManager: Loaded Plugin WebBrowserWidget, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin WindowsMoviePlayer, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin LogPluginManager: Loaded Plugin ScriptPlugin, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin LogPluginManager: Loaded Plugin SlateRemote, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin LogPluginManager: Loaded Plugin EditorTests, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/EditorTests/EditorTests.uplugin LogPluginManager: Loaded Plugin FbxAutomationTestBuilder, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin LogPluginManager: Loaded Plugin FunctionalTestingEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin LogPluginManager: Loaded Plugin RuntimeTests, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin LogPluginManager: Loaded Plugin ScreenshotTools, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/ScreenshotTools/ScreenshotTools.uplugin LogInit: Using libcurl 7.47.1 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.0.2g LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogInit: Build: ++UE4+Release-4.14-CL-3249277 LogInit: Engine Version: 4.14.3-3249277+++UE4+Release-4.14 LogInit: Compatible Engine Version: 4.14.0-3195953+++UE4+Release-4.14 LogInit: Net CL: 3195953 LogDevObjectVersion: Number of dev versions registered: 13 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 7 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 8 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 17 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 1 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogInit: Compiled (64-bit): Jan 6 2017 10:49:43 LogInit: Compiled with Visual C++: 19.00.23026.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.14 LogInit: Command line:
LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.14/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: DEEN LogInit: User: deegi LogInit: CPU Page size=65536, Cores=4 LogInit: High frequency timer resolution =3.897229 MHz LogMemory: Memory total: Physical=15.9GB (16GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 266.38 MB used, 266.38 MB peak LogMemory: Process Virtual Memory: 263.06 MB used, 263.06 MB peak LogMemory: Physical Memory: 3175.96 MB used, 13147.41 MB free, 16323.37 MB total LogMemory: Virtual Memory: 678.36 MB used, 13147.41 MB free, 134217728.00 MB total LogTextLocalizationManager: No specific translations for ('en-ZA') exist, so ('en') translations will be used. LogD3D11RHI: D3D11 adapters: LogD3D11RHI: 0. 'NVIDIA GeForce GTX 750' (Feature Level 11_0) LogD3D11RHI: 2016/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) LogD3D11RHI: 0/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 LogD3D11RHI: Chosen D3D11 Adapter: 0 LogD3D11RHI: Creating new Direct3DDevice LogD3D11RHI: GPU DeviceId: 0x1381 (for the marketing name, search the web for "GPU Device Id") LogWindows: EnumDisplayDevices: LogWindows: 0. 'NVIDIA GeForce GTX 750' (P:1 D:1) LogWindows: 1. 'NVIDIA GeForce GTX 750' (P:0 D:0) LogWindows: 2. 'NVIDIA GeForce GTX 750' (P:0 D:0) LogWindows: 3. 'NVIDIA GeForce GTX 750' (P:0 D:0) LogWindows: DebugString: FoundDriverCount:4 LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 750 LogD3D11RHI: Driver Version: 376.53 (internal:21.21.13.7653, unified:376.53) LogD3D11RHI: Driver Date: 12-29-2016 LogRHI: Texture pool is 1361 MB (70% of 1945 MB) LogD3D11RHI: Async texture creation enabled LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) LogShaderCompilers: Guid format shader working directory is -7 characters bigger than the processId version (../../../../../../Users/deegi/Desktop/WeaponComponent/Intermediate/Shaders/WorkingDirectory/8264/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/deegi/AppData/Local/Temp/UnrealShaderWorkingDir/DFBBE5A44ACF7CB165B57EB9C4AB03D1/'. LogShaderCompilers:Display: Using Local Shader Compiler. LogTemp:Display: Loaded TP AllDesktopTargetPlatform LogTemp:Display: Loaded TP MacClientTargetPlatform LogTemp:Display: Loaded TP MacNoEditorTargetPlatform LogTemp:Display: Loaded TP MacServerTargetPlatform LogTemp:Display: Loaded TP MacTargetPlatform LogTemp:Display: Loaded TP WindowsClientTargetPlatform LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp:Display: Loaded TP WindowsServerTargetPlatform LogTemp:Display: Loaded TP WindowsTargetPlatform LogTemp:Display: Loaded TP AndroidTargetPlatform LogTemp:Display: Loaded TP Android_ASTCTargetPlatform LogTemp:Display: Loaded TP Android_ATCTargetPlatform LogTemp:Display: Loaded TP Android_DXTTargetPlatform LogTemp:Display: Loaded TP Android_ETC1TargetPlatform LogTemp:Display: Loaded TP Android_ETC2TargetPlatform LogTemp:Display: Loaded TP Android_MultiTargetPlatform LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform LogTemp:Display: Loaded TP HTML5TargetPlatform LogTemp:Display: Loaded TP IOSTargetPlatform LogTemp:Display: Loaded TP TVOSTargetPlatform LogTemp:Display: Loaded TP LinuxClientTargetPlatform LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp:Display: Loaded TP LinuxServerTargetPlatform LogTemp:Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.04s 52MB C:/Users/deegi/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc. 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LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging LogMeshUtilities: No automatic skeletal mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogNetVersion: GetLocalNetworkVersion: CL: 3195953, ProjectName: weaponcomponent, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 1337675027 LogAssetRegistry: FAssetRegistry took 0.0217 seconds to start up LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.025603 seconds LogUObjectArray: 31946 objects as part of root set at end of initial load. LogUObjectAllocator: 6935848 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogSlate: Using Freetype 2.6.0 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogTcpMessaging: Initializing TcpMessaging bridge LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. LogMaterial: Uniform references updated for custom material expression Custom. SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogEngine: Initializing Engine... LogHMD: Failed to initialize OpenVR with code 110 LogAIModule: Creating AISystem for world Untitled LogInit: No audio devices found! LogDerivedDataCache: Saved boot cache 0.02s 52MB C:/Users/deegi/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogWindowsTextInputMethodSystem:Display: IME system now deactivated. LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LocalizationService: Info Localization service is disabled LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb LogCook:Display: Mobile HDR setting 1 LogFileCache: Scanning file cache for directory 'C:/Users/deegi/Desktop/WeaponComponent/Content/' took 0.03s SourceControl:Error: Error P4ERROR: Failed to connect to source control provider. SourceControl:Error: Error Connect to server failed; check $P4PORT. TCP connect to 165.16.142.167:1666 failed. connect: 165.16.142.167:1666: WSAETIMEDOUT SourceControl:Error: Error Port=165.16.142.167:1666, User=Deen, ClientSpec=UnrealWorkSpace, Ticket= Cmd: MAP LOAD FILE="../../../../../../Users/deegi/Desktop/WeaponComponent/Content/Maps/MenuMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogLinker: Can't find file '/Game/WeaponComponent/Blueprints/BPA_ParentProjectile' LogLinker: Can't find file '/Game/WeaponComponent/Blueprints/BPA_ParentProjectile' LogLinker: Can't find file '/Game/WeaponComponent/SampleWeapons/Effects/ParticleSystems/Weapons/RocketLauncher/Muzzle/P_Launcher_MF' LogLinker: Can't find file '/Game/WeaponComponent/SampleWeapons/Effects/ParticleSystems/Weapons/RocketLauncher/Muzzle/P_Launcher_MF' LogLinker: Can't find file '/Game/ThirdPerson/AnimStarterPack/Montages/AM_ReloadRifle' LogLinker: Can't find file '/Game/ThirdPerson/AnimStarterPack/Montages/AM_ReloadRifle' LogLinker: Can't find file '/Game/ThirdPerson/AnimStarterPack/Montages/AM_EquipRifle' LogLinker: Can't find file '/Game/ThirdPerson/AnimStarterPack/Montages/AM_EquipRifle' LogLinker: Can't find file '/Game/ThirdPerson/AnimStarterPack/Montages/AM_UnEquipRifle' LogLinker: Can't find file '/Game/ThirdPerson/AnimStarterPack/Montages/AM_UnEquipRifle' LogAIModule: Creating AISystem for world MenuMap LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 59,007ms to complete. LogFileHelpers: Loading map 'MenuMap' took 1.813 LogCollectionManager: Loaded 1 collections in 0.002609 seconds LogFileCache: Scanning file cache for directory 'C:/Users/deegi/Desktop/WeaponComponent/Saved/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/deegi/Desktop/WeaponComponent/Content/Developers/deegi/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/deegi/Desktop/WeaponComponent/Content/Collections/' took 0.01s LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000003 seconds LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds LogContentBrowser: Native class hierarchy populated in 0.0075 seconds. Added 2190 classes and 428 folders. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0005 seconds. Added 13 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0006 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 1 classes and 2 folders. LogCrashTracker: Crashtracker disabled due to settings. LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0019 seconds. Added 1 classes and 2 folders. LogLoad: (Engine Initialization) Total time: 33.70 seconds LogLoad: (Engine Initialization) Total Blueprint compile time: 0.62 seconds LogExternalProfiler: Found external profiler: VSPerf LogExternalProfiler: Using external profiler: VSPerf LogOcInput: OculusInput pre-init called LogContentStreaming: Texture pool size now 800 MB LogRenderer: Reallocating scene render targets to support 728x376 NumSamples 1 (Frame:2). LogAssetRegistry: Asset discovery search completed in 29.1558 seconds LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000004 seconds (found 0 objects) LogCollectionManager: Fixed up redirectors for 1 collections in 0.000013 seconds (updated 0 objects) LogSourceControl:Error: P4ERROR: Invalid connection to server. LogSourceControl:Error: Connect to server failed; check $P4PORT. TCP connect to 165.16.142.167:1666 failed. connect: 165.16.142.167:1666: WSAETIMEDOUT LogSourceControl:Error: P4ERROR: Invalid connection to server. LogSourceControl:Error: Connect to server failed; check $P4PORT. TCP connect to 165.16.142.167:1666 failed. connect: 165.16.142.167:1666: WSAETIMEDOUT UATHelper: Packaging (Windows (32-bit)): Running AutomationTool... UATHelper: Packaging (Windows (32-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/deegi/Desktop/WeaponComponent/WeaponComponent.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/deegi/Desktop/WeaponComponent/WeaponComponent.uproject -cook -stage -archive -archivedirectory="C:/Users/deeg i/Desktop/New folder" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -prereqs -nodebuginfo -nativizeAssets -targetplatform=Win32 -build -CrashReporter -utf8output UATHelper: Packaging (Windows (32-bit)): Automation.Process: Setting up command environment. UATHelper: Packaging (Windows (32-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\deegi\Desktop\WeaponComponent\WeaponComponent.uproject UATHelper: Packaging (Windows (32-bit)): Project.Build: BUILD COMMAND STARTED UATHelper: Packaging (Windows (32-bit)): UE4Build.CheckBuildProducts: No build products were made UATHelper: Packaging (Windows (32-bit)): Project.Build: BUILD COMMAND COMPLETED UATHelper: Packaging (Windows (32-bit)): Project.Cook: COOK COMMAND STARTED UATHelper: Packaging (Windows (32-bit)): Project.Cook: Cleaning cooked data. UATHelper: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\deegi\Desktop\WeaponComponent\WeaponComponent.uproject UATHelper: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files (x86)\Epic Games\4.14\Engine\Programs\AutomationTool\Saved\Cook-2017.03.18-08.38.47.txt UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\Users\deegi\Desktop\WeaponComponent\WeaponComponent.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -NativizeAssets -abslog="C:\Program Files (x86)\Epic Games\4.14\Engine\Programs\Auto mationTool\Saved\Cook-2017.03.18-08.38.47.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: WeaponComponent UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-1989006803) SRandInit(-1989006803). UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.49:368][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.49:839][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.49:916][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/deegi/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.49:950][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../../../../Users/deegi/Desktop/WeaponComponent/DerivedDataCache/Compressed.ddp. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.49:974][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.50:597][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.50:662][ 0]LogTemp:Display: Loaded TP MacClientTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.50:726][ 0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.50:784][ 0]LogTemp:Display: Loaded TP MacServerTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.50:841][ 0]LogTemp:Display: Loaded TP MacTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.50:908][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.50:970][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:039][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:080][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:135][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:190][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:246][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:299][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:359][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:427][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:548][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:552][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:601][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:679][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:723][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:780][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:836][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:905][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:960][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.51:963][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.56:765][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.56:768][ 0]LogCook:Display: Mobile HDR setting 1 UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.57:022][ 0]LogCook:Display: Done creating registry. It took 0.24s. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.57:110][ 0]LogCook:Display: Sandbox cleanup took 0.080 seconds UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.57:235][ 0]LogCook:Warning: Found unparsable ini setting Windows.EditorPerProjectUserSettings:DetailCategories:Character.Character Movement: Walking:0 for platform WindowsNoEditor, invalidating cook. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.38.58:345][ 0]LogCook:Display: Sandbox cleanup took 1.148 seconds UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:341][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:365][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:376][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:410][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:421][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:451][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:461][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:491][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:501][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:532][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:543][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:575][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:586][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:649][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:659][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:692][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:702][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:734][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:744][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:776][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:787][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:819][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:830][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:861][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:872][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:904][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:915][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:948][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:958][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.01:991][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:002][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:034][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:044][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:075][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:085][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:118][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:129][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:160][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:171][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:203][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:213][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:245][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:256][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:289][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:300][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:333][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:343][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:375][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:386][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:419][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:430][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:461][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:472][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:504][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:514][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:545][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:555][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:588][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:599][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:629][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:640][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:672][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:683][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:716][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:727][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:758][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:769][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:801][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:812][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:845][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:855][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:887][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:898][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:931][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:942][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:974][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.02:985][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:018][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:029][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:062][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:072][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:105][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:116][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:148][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:158][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:190][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:201][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:233][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:243][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:275][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:286][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:319][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:331][ 0]LogCook:Display: Cooking /Engine/EngineSounds/MasterSubmix -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/MasterSubmix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:362][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/MasterSubmix.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:372][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:405][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:416][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:448][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:458][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:490][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:502][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:534][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:545][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:577][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:588][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:621][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:632][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:664][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:675][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:707][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:718][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:751][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:761][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:794][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:805][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:838][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:848][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:879][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:889][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:920][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:931][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:964][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.03:975][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:008][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:019][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab_Cue -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:050][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:060][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:091][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_grab.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:102][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslateHandleLong -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:135][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:146][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:177][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:188][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:221][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:232][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:263][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:274][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:307][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:317][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:349][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:359][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:392][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:403][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:435][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:446][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:477][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:488][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:519][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:529][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:561][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:571][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:604][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:615][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:678][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:688][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:718][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:729][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:763][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:771][ 0]LogCook:Display: Cooking /Engine/EditorResources/RGBTable16x1_AssetViewer -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:803][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:814][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:846][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:856][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:888][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:899][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:931][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:942][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:974][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.04:985][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:017][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:028][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:039][ 0]LogSavePackage:Display: Package /Engine/EngineDamageTypes/DmgTypeBP_Environmental contains assets, that were converted into native code. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:049][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:081][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:092][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:125][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:136][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:167][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:178][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:211][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:222][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:254][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:264][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:297][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:308][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:340][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:350][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:383][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:394][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:427][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:438][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:469][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:480][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:513][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:524][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:556][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:567][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:599][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:609][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:641][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:653][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:682][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:692][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:723][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:733][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:764][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:775][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:806][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:817][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:848][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:858][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:891][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:902][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:934][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:944][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:975][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:986][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.05:997][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:008][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:018][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:029][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:061][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:084][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:093][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:103][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:136][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:146][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:160][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:167][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:220][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:230][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:241][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:254][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:262][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:272][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:305][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:316][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/FirstPersonOverview -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/FirstPersonBP/FirstPersonOverview.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:327][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FirstPersonOverview. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:338][ 0]LogCook:Display: Cooking /Game/WeaponComponent/WeaponComponentOverview -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/WeaponComponent/WeaponComponentOverview.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:349][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for WeaponComponentOverview. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:360][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:391][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:402][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:435][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:447][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:478][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:489][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:499][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:509][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:541][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:552][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:583][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:593][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:626][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:636][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:669][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:680][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:711][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:721][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:752][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:763][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:795][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:806][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:839][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:849][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:882][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:893][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:926][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:937][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:969][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.06:980][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:013][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:024][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:056][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:066][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:099][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:110][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:143][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:154][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:186][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:197][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:229][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:239][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:271][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:282][ 0]LogCook:Display: Cooking /Engine/EditorResources/SequenceRecorder/Countdown -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:315][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:326][ 0]LogCook:Display: Cooking /Engine/EditorResources/SequenceRecorder/RecordingIndicator -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:358][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:369][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:402][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:413][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:445][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:455][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:488][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:499][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:532][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:543][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:575][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:586][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:619][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:632][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:641][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:652][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:683][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:694][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:727][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:738][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:769][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.07:780][ 0]LogCook:Display: Cooking /Game/Maps/MenuMap -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Maps/MenuMap.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:059][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Maps/MenuMap.umap UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:075][ 0]LogCook:Display: Cooking /Game/Animations/FPP_Animations/HerroFPP_RifleFire_Montage -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/FPP_Animations/HerroFPP_RifleFire_Montage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:102][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/FPP_Animations/HerroFPP_RifleFire_Montage.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:113][ 0]LogCook:Display: Cooking /Game/Animations/FPP_Animations/FPP_RifleAimFire -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/FPP_Animations/FPP_RifleAimFire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:146][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/FPP_Animations/FPP_RifleAimFire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:156][ 0]LogCook:Display: Cooking /Game/Characters/HeroFPP/HeroFPP_Skeleton -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Characters/HeroFPP/HeroFPP_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:189][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Characters/HeroFPP/HeroFPP_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:200][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Humanoid -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Humanoid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:231][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Humanoid.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:242][ 0]LogCook:Display: Cooking /Game/Sounds/FoleyBodyMoves/Stereo/FoleyBody_BodyMove_Stereo_Cue -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/FoleyBodyMoves/Stereo/FoleyBody_BodyMove_Stereo_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:274][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/FoleyBodyMoves/Stereo/FoleyBody_BodyMove_Stereo_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:285][ 0]LogCook:Display: Cooking /Game/Sounds/SoundClassesAndMixes/Characters -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/Characters.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:318][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/Characters.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:328][ 0]LogCook:Display: Cooking /Game/Sounds/SoundClassesAndMixes/SFX -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/SFX.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:358][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/SFX.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:369][ 0]LogCook:Display: Cooking /Game/Sounds/SoundClassesAndMixes/Ambient -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/Ambient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:401][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/Ambient.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:412][ 0]LogCook:Display: Cooking /Game/Sounds/SoundClassesAndMixes/Master -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/Master.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:444][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/Master.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:454][ 0]LogCook:Display: Cooking /Game/Sounds/SoundClassesAndMixes/UI -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/UI.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:487][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/UI.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:498][ 0]LogCook:Display: Cooking /Game/Sounds/SoundClassesAndMixes/UIControllerSounds -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/UIControllerSounds.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:529][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/UIControllerSounds.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:540][ 0]LogCook:Display: Cooking /Game/Sounds/SoundClassesAndMixes/Weapons -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/Weapons.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:572][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/Weapons.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:583][ 0]LogCook:Display: Cooking /Game/Sounds/SoundClassesAndMixes/PSM_DuckEnvironment -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/PSM_DuckEnvironment.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:616][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/SoundClassesAndMixes/PSM_DuckEnvironment.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:627][ 0]LogCook:Display: Cooking /Game/Animations/FPP_Animations/FPP_RifleFire -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/FPP_Animations/FPP_RifleFire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:658][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/FPP_Animations/FPP_RifleFire.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:668][ 0]LogCook:Display: Cooking /Game/Characters/HeroTPP/HeroTTP_RifleReload -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Characters/HeroTPP/HeroTTP_RifleReload.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:700][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Characters/HeroTPP/HeroTTP_RifleReload.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:711][ 0]LogCook:Display: Cooking /Game/Animations/TTP_Animations/Reload -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/TTP_Animations/Reload.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:741][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/TTP_Animations/Reload.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:752][ 0]LogCook:Display: Cooking /Game/Characters/HeroTPP/HeroTPP_Skeleton -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Characters/HeroTPP/HeroTPP_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:782][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Characters/HeroTPP/HeroTPP_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:793][ 0]LogCook:Display: Cooking /Game/Sounds/FoleyBodyMoves/Mono/FoleyBody_BodyMove_Cue -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/FoleyBodyMoves/Mono/FoleyBody_BodyMove_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:825][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/FoleyBodyMoves/Mono/FoleyBody_BodyMove_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:836][ 0]LogCook:Display: Cooking /Game/Sounds/FoleyBodyMoves/Mono/FoleyBody_HandSwipe_Cue -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/FoleyBodyMoves/Mono/FoleyBody_HandSwipe_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:868][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/FoleyBodyMoves/Mono/FoleyBody_HandSwipe_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:880][ 0]LogCook:Display: Cooking /Game/Sounds/Weapon_AssaultRifle/Mono/AssaultRifle_Reload_Cue -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/Weapon_AssaultRifle/Mono/AssaultRifle_Reload_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:912][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Sounds/Weapon_AssaultRifle/Mono/AssaultRifle_Reload_Cue.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:923][ 0]LogCook:Display: Cooking /Game/Blueprints/MapTrigger -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Blueprints/MapTrigger.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:938][ 0]LogSavePackage:Display: Package /Game/Blueprints/MapTrigger contains assets, that were converted into native code. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.08:945][ 0]LogCook:Display: Cooking /Game/WeaponComponent/My_Character -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/WeaponComponent/My_Character.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:068][ 0]LogSavePackage:Display: Package /Game/WeaponComponent/My_Character contains assets, that were converted into native code. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:071][ 0]LogCook:Display: Cooking /Game/Animations/AnimBP_Main -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AnimBP_Main.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:149][ 0]LogSavePackage:Display: Package /Game/Animations/AnimBP_Main contains assets, that were converted into native code. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:156][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AO_AssaultRifle -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AO_AssaultRifle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:189][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AO_AssaultRifle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:200][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw-45_Pitch0 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw-45_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:233][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw-45_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:244][ 0]LogCook:Display: Cooking /Game/Animations/Idle_Rifle_Ironsights -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Idle_Rifle_Ironsights.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:276][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Idle_Rifle_Ironsights.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:287][ 0]LogCook:Display: Cooking /Game/Animations/UE4_Mannequin/Mesh/UE4_Mannequin_Skeleton -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/UE4_Mannequin/Mesh/UE4_Mannequin_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:320][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/UE4_Mannequin/Mesh/UE4_Mannequin_Skeleton.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:331][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch-90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:363][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:374][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch0 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:407][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:418][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:449][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw-90_Pitch90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:459][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch+90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch+90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:492][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch+90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:503][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch-45 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch-45.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:536][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch-45.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:547][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch-90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:579][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:590][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch0 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:621][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:632][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch45 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch45.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:664][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw0_Pitch45.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:675][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw45_Pitch0 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw45_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:708][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw45_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:719][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch-90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:752][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:762][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch0 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:795][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:806][ 0]LogCook:Display: Cooking /Game/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:837][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_AssaultRifle/AS_AR_Yaw90_Pitch90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:848][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/AO_Pistol -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AO_Pistol.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:880][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AO_Pistol.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:891][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/AS_PS_Way90_Pitch0 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Way90_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:923][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Way90_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:934][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/AS_PS_Yaw0_Pitch0 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw0_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:966][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw0_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.09:977][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch-90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:010][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:021][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch0 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:054][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:064][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:096][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw-90_Pitch90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:107][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:118][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:129][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/AS_PS_Yaw0_Pitch-90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw0_Pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:160][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw0_Pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:170][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/AS_PS_Yaw0_Pitch90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw0_Pitch90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:203][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw0_Pitch90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:213][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/AS_PS_Yaw90_Pitch-90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw90_Pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:244][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw90_Pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:255][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/AS_PS_Yaw90_Pitch90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw90_Pitch90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:287][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/AS_PS_Yaw90_Pitch90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:297][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Pistol/Idle_Pistol -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/Idle_Pistol.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:330][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Pistol/Idle_Pistol.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:341][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Shotgun/AO_Shotgun -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AO_Shotgun.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:371][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AO_Shotgun.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:381][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Shotgun/AS_SG_Yaw-90_Pitch-90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw-90_Pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:414][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw-90_Pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:425][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Shotgun/AS_SG_Yaw0_Pitch0 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw0_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:457][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw0_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:468][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Shotgun/AS_SG_Yaw-90_Pitch0 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw-90_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:501][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw-90_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:512][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Shotgun/AS_SG_Yaw-90_Pitch90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw-90_Pitch90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:545][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw-90_Pitch90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:556][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Shotgun/AS_SG_Yaw0_Pitch-45 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw0_Pitch-45.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:588][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw0_Pitch-45.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:599][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Shotgun/AS_SG_Yaw0_pitch-90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw0_pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:632][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw0_pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:643][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Shotgun/AS_SG_Yaw0_Pitch45 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw0_Pitch45.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:675][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw0_Pitch45.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:686][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Shotgun/AS_SG_Yaw0_Pitch90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw0_Pitch90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:719][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw0_Pitch90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:730][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Shotgun/AS_SG_Yaw90_Pitch-90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw90_Pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:762][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw90_Pitch-90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:773][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Shotgun/AS_SG_Yaw90_Pitch0 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw90_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:806][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw90_Pitch0.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:817][ 0]LogCook:Display: Cooking /Game/Animations/AIM_Shotgun/AS_SG_Yaw90_Pitch90 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw90_Pitch90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:850][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/AIM_Shotgun/AS_SG_Yaw90_Pitch90.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:860][ 0]LogCook:Display: Cooking /Game/Animations/Idle_Rifle_Hip -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Idle_Rifle_Hip.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:893][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Idle_Rifle_Hip.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:904][ 0]LogCook:Display: Cooking /Game/Animations/Crouch_Idle_Rifle_Hip -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Crouch_Idle_Rifle_Hip.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:937][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Crouch_Idle_Rifle_Hip.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:948][ 0]LogCook:Display: Cooking /Game/Animations/Death_1 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Death_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:980][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Death_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.10:991][ 0]LogCook:Display: Cooking /Game/Animations/Death_2 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Death_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:024][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Death_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:035][ 0]LogCook:Display: Cooking /Game/Animations/Death_3 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Death_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:067][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Death_3.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:078][ 0]LogCook:Display: Cooking /Game/Animations/Death_Ironsights_1 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Death_Ironsights_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:111][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Death_Ironsights_1.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:122][ 0]LogCook:Display: Cooking /Game/Animations/Death_Ironsights_2 -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Death_Ironsights_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:155][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Death_Ironsights_2.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:165][ 0]LogCook:Display: Cooking /Game/Animations/Fire_Rifle_Ironsights -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Fire_Rifle_Ironsights.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:198][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Fire_Rifle_Ironsights.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:209][ 0]LogCook:Display: Cooking /Game/Animations/Fire_Shotgun_Hip -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Fire_Shotgun_Hip.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:241][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Fire_Shotgun_Hip.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:252][ 0]LogCook:Display: Cooking /Game/Animations/Idle_Pistol -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Idle_Pistol.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:282][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Idle_Pistol.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:292][ 0]LogCook:Display: Cooking /Game/Animations/Jump_From_Jog -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Jump_From_Jog.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:324][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Jump_From_Jog.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:335][ 0]LogCook:Display: Cooking /Game/Animations/Jump_From_Stand -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Jump_From_Stand.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:367][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Jump_From_Stand.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:378][ 0]LogCook:Display: Cooking /Game/Animations/Sprint_Fwd_Rifle -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Sprint_Fwd_Rifle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:409][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Sprint_Fwd_Rifle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:419][ 0]LogCook:Display: Cooking /Game/Animations/TPC_Animations/ThirdPersonIdle -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/TPC_Animations/ThirdPersonIdle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:452][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/TPC_Animations/ThirdPersonIdle.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:462][ 0]LogCook:Display: Cooking /Game/Animations/BS_3D_Crouch -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/BS_3D_Crouch.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:493][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/BS_3D_Crouch.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:504][ 0]LogCook:Display: Cooking /Game/Animations/Crouch_Walk_Bwd_Rifle_Hip -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Crouch_Walk_Bwd_Rifle_Hip.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:537][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Crouch_Walk_Bwd_Rifle_Hip.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:548][ 0]LogCook:Display: Cooking /Game/Animations/Crouch_Walk_Fwd_Rifle_Hip -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Crouch_Walk_Fwd_Rifle_Hip.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:580][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Crouch_Walk_Fwd_Rifle_Hip.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:591][ 0]LogCook:Display: Cooking /Game/Animations/Crouch_Walk_Lt_Rifle_Hip -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Crouch_Walk_Lt_Rifle_Hip.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:623][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Crouch_Walk_Lt_Rifle_Hip.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:634][ 0]LogCook:Display: Cooking /Game/Animations/Crouch_Walk_Rt_Rifle_Hip -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Crouch_Walk_Rt_Rifle_Hip.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:666][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Crouch_Walk_Rt_Rifle_Hip.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:676][ 0]LogCook:Display: Cooking /Game/Animations/BS_3D_Standing -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/BS_3D_Standing.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:709][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/BS_3D_Standing.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:720][ 0]LogCook:Display: Cooking /Game/Animations/Walk_Bwd_Rifle_Ironsights -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Walk_Bwd_Rifle_Ironsights.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:752][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Walk_Bwd_Rifle_Ironsights.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:762][ 0]LogCook:Display: Cooking /Game/Animations/Walk_Fwd_Rifle_Ironsights -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Walk_Fwd_Rifle_Ironsights.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:793][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Walk_Fwd_Rifle_Ironsights.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:803][ 0]LogCook:Display: Cooking /Game/Animations/Walk_Lt_Rifle_Ironsights -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Walk_Lt_Rifle_Ironsights.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:836][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Walk_Lt_Rifle_Ironsights.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:846][ 0]LogCook:Display: Cooking /Game/Animations/Walk_Rt_Rifle_Ironsights -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Walk_Rt_Rifle_Ironsights.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:878][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/Animations/Walk_Rt_Rifle_Ironsights.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.11:888][ 0]LogCook:Display: Cooking /Game/WeaponComponent/Blueprints/BPA_ParentWeapon -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/WeaponComponent/Blueprints/BPA_ParentWeapon.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.12:037][ 0]LogSavePackage:Display: Package /Game/WeaponComponent/Blueprints/BPA_ParentWeapon contains assets, that were converted into native code. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.12:041][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/ActorMacros -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/ActorMacros.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.12:073][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/ActorMacros.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.12:084][ 0]LogCook:Display: Cooking /Game/WeaponComponent/Blueprints/CharacterWeapons -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/WeaponComponent/Blueprints/CharacterWeapons.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.12:147][ 0]LogSavePackage:Display: Package /Game/WeaponComponent/Blueprints/CharacterWeapons contains assets, that were converted into native code. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.12:148][ 0]LogCook:Display: Cooking /Game/WeaponComponent/Blueprints/E_WeaponTypes -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/WeaponComponent/Blueprints/E_WeaponTypes.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.12:158][ 0]LogSavePackage:Display: Package /Game/WeaponComponent/Blueprints/E_WeaponTypes contains assets, that were converted into native code. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.12:170][ 0]LogCook:Display: Cooking /Game/WeaponComponent/Blueprints/BPS_WeaponData -> C:/Users/deegi/Desktop/WeaponComponent/Saved/Cooked/WindowsNoEditor/WeaponComponent/Content/WeaponComponent/Blueprints/BPS_WeaponData.uasset UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.12:179][ 0]LogSavePackage:Display: Package /Game/WeaponComponent/Blueprints/BPS_WeaponData contains assets, that were converted into native code. Package will not be saved. UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:021][ 0]LogWindows:Error: begin: stack for UAT UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:024][ 0]LogWindows:Error: === Critical error: === UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:035][ 0]LogWindows:Error: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:046][ 0]LogWindows:Error: Assertion failed: Field [File:D:\Build\++UE4+Release-4.14+Compile\Sync\Engine\Source\Developer\BlueprintCompilerCppBackend\Private\BlueprintCompilerCppBackendUtils.cpp] [Line: 323] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:057][ 0]LogWindows:Error: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:067][ 0]LogWindows:Error: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:078][ 0]LogWindows:Error: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:089][ 0]LogWindows:Error: KERNELBASE.dll UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:100][ 0]LogWindows:Error: UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:103] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:111][ 0]LogWindows:Error: UE4Editor-Core.dll!FOutputDevice::Logf_VA() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:68] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:122][ 0]LogWindows:Error: UE4Editor-Core.dll!FDebug::AssertFailed() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:332] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:133][ 0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitHelper::GetCppName() [d:\build++ue4+release-4.14+compile\sync\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendutils.cpp:324] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:143][ 0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitterLocalContext::FindGloballyMappedObject() [d:\build++ue4+release-4.14+compile\sync\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendutils.cpp:188] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:153][ 0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitDefaultValueHelper::HandleSpecialTypes() [d:\build++ue4+release-4.14+compile\sync\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendvaluehelper.cpp:490] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:164][ 0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!::operator()() [d:\build++ue4+release-4.14+compile\sync\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendvaluehelper.cpp:148] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:175][ 0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitDefaultValueHelper::InnerGenerate() [d:\build++ue4+release-4.14+compile\sync\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendvaluehelper.cpp:179] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:186][ 0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitDefaultValueHelper::OuterGenerate() [d:\build++ue4+release-4.14+compile\sync\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendvaluehelper.cpp:111] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:197][ 0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FEmitDefaultValueHelper::GenerateGetDefaultValue() [d:\build++ue4+release-4.14+compile\sync\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendvaluehelper.cpp:134] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:208][ 0]LogWindows:Error: UE4Editor-BlueprintCompilerCppBackend.dll!FBlueprintCompilerCppBackendBase::GenerateCodeFromStruct() [d:\build++ue4+release-4.14+compile\sync\engine\source\developer\blueprintcompilercppbackend\private\blueprintcompilercppbackendbase.cpp:850] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:219][ 0]LogWindows:Error: UE4Editor-KismetCompiler.dll!FKismet2CompilerModule::GenerateCppCodeForStruct() [d:\build++ue4+release-4.14+compile\sync\engine\source\editor\kismetcompiler\private\kismetcompilermodule.cpp:160] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:229][ 0]LogWindows:Error: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenUtils::GenerateCppCode() [d:\build++ue4+release-4.14+compile\sync\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenutils.cpp:341] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:240][ 0]LogWindows:Error: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenModule::GenerateSingleAsset() [d:\build++ue4+release-4.14+compile\sync\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenmodule.cpp:399] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:251][ 0]LogWindows:Error: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenModule::Convert() [d:\build++ue4+release-4.14+compile\sync\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenmodule.cpp:525] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:261][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [d:\build++ue4+release-4.14+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:2964] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:272][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [d:\build++ue4+release-4.14+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:2166] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:283][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll!UCookCommandlet::NewCook() [d:\build++ue4+release-4.14+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:1553] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:294][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [d:\build++ue4+release-4.14+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:850] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:305][ 0]LogWindows:Error: UE4Editor-Cmd.exe!FEngineLoop::PreInit() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:1843] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:316][ 0]LogWindows:Error: UE4Editor-Cmd.exe!GuardedMain() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\launch\private\launch.cpp:113] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:327][ 0]LogWindows:Error: UE4Editor-Cmd.exe!GuardedMainWrapper() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:126] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:337][ 0]LogWindows:Error: UE4Editor-Cmd.exe!WinMain() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:202] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:348][ 0]LogWindows:Error: UE4Editor-Cmd.exe!_scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264] UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:358][ 0]LogWindows:Error: KERNEL32.DLL UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:369][ 0]LogWindows:Error: ntdll.dll UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:379][ 0]LogWindows:Error: ntdll.dll UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:390][ 0]LogWindows:Error: UATHelper: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2017.03.18-06.39.13:400][ 0]LogWindows:Error: end: stack for UAT UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: Took 37,0841275s to run UE4Editor-Cmd.exe, ExitCode=3 UATHelper: Packaging (Windows (32-bit)): Project.Cook: Cook failed. Deleting cooked data. UATHelper: Packaging (Windows (32-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for C:\Users\deegi\Desktop\WeaponComponent\WeaponComponent.uproject; see log C:\Users\deegi\AppData\Roaming\Unreal Engine\Auto mationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.14\Cook-2017.03.18-08.39.24.txt UATHelper: Packaging (Windows (32-bit)): at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) UATHelper: Packaging (Windows (32-bit)): at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) UATHelper: Packaging (Windows (32-bit)): at Project.Cook(ProjectParams Params) UATHelper: Packaging (Windows (32-bit)): --- End of inner exception stack trace --- UATHelper: Packaging (Windows (32-bit)): at Project.Cook(ProjectParams Params) UATHelper: Packaging (Windows (32-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) UATHelper: Packaging (Windows (32-bit)): at BuildCookRun.ExecuteBuild() UATHelper: Packaging (Windows (32-bit)): at AutomationTool.BuildCommand.Execute() UATHelper: Packaging (Windows (32-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) UATHelper: Packaging (Windows (32-bit)): at AutomationTool.Automation.Process(String[] Arguments) UATHelper: Packaging (Windows (32-bit)): at AutomationTool.Program.MainProc(Object Param) UATHelper: Packaging (Windows (32-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) UATHelper: Packaging (Windows (32-bit)): at AutomationTool.Program.Main() UATHelper: Packaging (Windows (32-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) UATHelper: Packaging (Windows (32-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Cook Failure

Product Version: UE 4.13
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asked Mar 20 '17 at 12:45 PM in Packaging & Deployment

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DeeGierke
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