How to enable Ragdoll during gameplay?
How do i enable ragdoll for my skeletal mesh character during gameplay? Like while i'm playing, i wanna hit him and it'll activate ragdoll for 4 seconds and than get back up. How would i do that?
asked Jun 17 '14 at 10:03 PM in Blueprint Scripting
Get your character's Mesh and call the following functions (all set to true):
Note that your character's mesh must have a Physics Asset assigned and valid.
To revert from a ragdoll: I'm not sure, but maybe calling those 2 first functions (passing False this time) will work.
answered Jun 17 '14 at 11:08 PM
Also this guy made a tutorial series about this! Check it out :)
Character ragdoll physics and animation: http://www.youtube.com/playlist?list=PLT4SeajOa6mZt6RFYJT5R6M0vdoSgWLO5
answered Jun 02 '16 at 07:57 PM
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