[SOLVED] Traces suddenly not visable From my AI

I had been working on a two different ai types and suddenly I am unable to make the line traces visible for debug purposes on either AI type.

They worked fine yesterday. But now I really don’t know what happened.

I can see traces firing while running from both the player character and a test actor i made… but both types of my AI are no longer showing me visible traces

the traces are firing and working from their Behavior tree services, as evidenced by the print strings and the behaviors working as i intended… HOWEVER…they simply are NOT VISIBLE when i set them to be on their respective nodes. .
tldr:

Answer:
In this case the ai where being tested for a multiplayer game I am working on.

i had been running as a dedicated server and this was the result.

May my derp help somebody else with a similar problem. cheers friends.
:stuck_out_tongue:

-Nofriendo