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How to use the output values of a function in C++

I wanna to check if the value of StickX from the function GetInputAnalogStickState(EControllerAnalogStick::Type WhichStick, **float &StickX**, float &StickY) is greater than 0.5, but I don't know how to get this value.

How to get this output?

Product Version: UE 4.14
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asked Mar 19 '17 at 09:52 PM in C++ Programming

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Hello. You have to use following syntax

 float XValue;
 float YValue;
 GetInputAnalogStickState(CAS_LeftStick, XValue, YValue);
 /* Now XValue and YValue contains stick position */
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answered Mar 19 '17 at 10:45 PM

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avatar image Andre.D.F.182 Mar 20 '17 at 12:57 AM

Ok. Working perfectly. Thanks a lot!

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