How to make a character move with a platform that moves using SetRelativeLocation?
As you can see in the gif above, I'm trying to make the ThirdPersonCharacter move along with a platform that the player can control. The setup currently is:
Expected behaviour The ThirdPersonCharacter actor should move along with the highlighted platform.
Problem The character stays in place as the platform moves, then is teleported the applied distance after I repossess it.
Things I've tried - Attaching the actor as to the moving component. This makes the actor move along with the platform, but still gets the teleportation distance added. - Setting relative location movement to actor as well. Still results in adding teleportation distance on repossess.
Any help or insights on what might be causing this issue would be really awesome!
Follow this question
Once you sign in you will be able to subscribe for any updates here