VR preview with dedicated server
When i am trying to run the VR preview option in Unreal without a dedicated server it works just fine, however when i click the check box to run through a dedicated server i can't see anything in my oculus HMD, everything is black.
I appreciate all the help, thanks!
asked Mar 20 '17 at 01:03 PM in VR
I had what may be the same problem, which was due to the Oculus automatic loading screen support not detecting that level loading had finished so it left up a black screen. If it is that, then adding a call from BeginPlay on the level blueprint to HideLoadingSplashScreen with clear ticked worked around the problem for me.
answered Mar 24 '17 at 05:42 PM
If you can modify the engine, applying like the following code will work.
Incidentally the first call of this function is for dedicated server.
answered Oct 02 '18 at 01:00 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here