DFAO not visible with VR
You make a fair point, so I have gone ahead and entered the bug report to have this issue addressed.
Once the issue has been addressed by our engineers the ticket will be updated and reflected in the public tracker. Let me know if you have further questions or need additional assistance.
answered Mar 24 '17 at 07:39 PM
I also have no sympathy for the fact that Epic does not support DFAO in VR. Even if it can lead to performance problems, it should be left to everyone to decide whether to use this technology or not. DFAO is currently the most important feature that needs to be integrated into VR. It would dramatically increase the visual quality.
answered Sep 12 '17 at 05:46 PM
Unfortunately there are no good news regarding this topic. I cannot understand why it is so difficult to implement DFAO into VR... Screenspace Reflections and normal AO is working in VR... And this can also lead to performance problems.
answered Mar 30 '18 at 09:17 AM
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