Add to viewport goes fill screen, but the widget size should be custom
Hello, i just want to add a widget to viewport when i click on a button in another widget but the widget i will create goes fullscreen but i just want it to be as big as the custom size i set it in the umg editor
and i dont want to bring it in the other widget, because i need to create it when i click on the button and not just set it visible.
asked Mar 20 '17 at 07:19 PM in Using UE4
i just didn't set it up with a canvas panel
answered May 21 '17 at 03:29 PM
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