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How to change cursor type in game

I cannot change cursor type from my C++ code:

AMyPlayerController::AMyPlayerController() : APlayerController() { bShowMouseCursor = true; bEnableClickEvents = true; bEnableMouseOverEvents = true; CurrentMouseCursor = EMouseCursor::Crosshairs; }

Please, assist me..

Product Version: UE 4.14
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asked Mar 20 '17 at 08:47 PM in C++ Programming

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You should CurrentMouseCursor = EMouseCursor::Crosshairs; after your player controller is constructed, because it will CurrentMouseCursor = DefaultMouseCursor; in APlayerController::InitInputSystem, so your code doesn't work. Try put CurrentMouseCursor = EMouseCursor::Crosshairs; in somewhere called later.

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answered Jun 26 '18 at 12:12 PM

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婪 丶
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