How to add small rotation and translation each frame when using RootMotion?
How to add small rotation and translation each frame when using RootMotion? I am using successfully the root motion system and I want now to implement a system of correction to adjust to the desire vector of the AI/Joystick input. What is the best way to add rotation and translation each frame in addition to the RootMotion extraction?
asked Mar 20 '17 at 10:37 PM in C++ Programming
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