UnrealBuildTool: LINK : fatal error LNK1181: cannot open input file 'zlibstatic.lib'
Hello, I try to packaging my project for Windows (64-bit) but It's not working. In the Output Log there is written that: "LNK1181: cannot open input file 'zlibstatic.lib'" I'm compiled my c++ project with Visual Studio 2013.
I have tried all the solutions online but nothing works. Please help me!!
Try installing Visual Studio 2015 (do not install Visual Studio 2013), and ensure that you've installed the C++ content for VS 2015 as well. Once you have this installed, give packaging another shot and provide your full output log if it still fails.
Have a great day
answered Mar 21 '17 at 05:20 PM
Sean L ♦♦ STAFF
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