Using IntelTBB in your game?

Hi!

Is it possible to use intel’s TBB for your game? I see it’s used as a third party library by the engine, can you use it or is it safe to include it again by yourself?

I’m aware of that using TBB directly may limit the number of supported platforms for the game.

Thanks in advance!

I’ve used IntelTBB in UE3 with no issues, but haven’t tried it with UE4 yet.

Beyond limiting the platform support and possibly having to edit some engine code if it doesn’t cleanly just support TBB, I can’t think of any issues that would arise. IntelTBB is fairly self-contained.

I’d say go for it and see what happens.

Thanks for sharing your experiences. I give it a try!