Nav mesh bounds not connecting

Hey,

Today I came a cross a strange problem that suddenly appeared which has not happened before.

My navmesh has been done for a while now and had no problems with it untill today. Out of no where at a random spot a navmesh bound box stopped working and the nav mesh will not work at all at the position!! I tried re doing the terrain and rebuilding the mesh and putting new navmesh bounds in!

Whatever I do the navigation will just not generate on it!

It’s as if there is something in the scene blocking it… here is an image of what it looks like.

Bump! I’m also having similar issues. My navmesh connects through some open doorways but not others - even though all doorways are the same size. Anyone have an idea?

Both of you guys open your Project Settings and play around with those Values.

TadasJuknevicius your case looks like your slope Angle is a bit to High at that Point.

Dryfter your case sounds like you got a pretty narrow Door you might want to adjust your settings for more precission.

And Quick Workaround for both of you is to use Nav link Proxys

Played around with the project settings like you recommended and somehow broke it even more but then restarted the project and it magically fixed it self :smiley: so for all I know is that this answer answered my question haha! thanks man!