Error: LoadPackageAsync failed to begin to load a package
This happens when a client tries to join a server. I am using steam. It does cause a crash for the client.
Here's the log file http://pastebin.com/edgP7trC
This error has completely halted my production and it makes no sense.
So my best guess at this point is that the error was caused because I had too many layers of child bp actors for my weapon system.
answered Mar 24 '17 at 02:09 AM
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