[BUG] Remove Foliage Instance - Still able to trace instance

Simple case:

  1. create foliage,
  2. remove instance from it
  3. line trace by channel on the way where instance was.

It will result in hit with instance number that was removed.

Hey JaroMast,

Are you rebuilding your scene’s geometry after removing instances?

Can you show me how you are setting up your line trace so I can replicate this issue on my end?

Thanks,

No, I’m not rebuilding scene geometry. How should I do this?

Use the ‘Build All’ button inside your toolbar, which will rebuild your scene lighting, geometry, and pathing for any AI you might have. You can also select the dropdown next to the build all button and selective choose which you want to individually build.

But im doing this in realtime…

Then I would need a way to reproduce this issue on my end in order to test and provide a solution.