"should not be called from a Blueprint from Source"

Hi, I have this error message everytime I try to package my game.
It was working fine the last time I tryied to build it and the only this I’ve done between the builds was to change an input mapping in the project settings, I did not opened a blueprint, I did to nothing in the blueprint related to this error

[2017.03.20-20.07.03:765][  0]LogBlueprint:Error: [Compiler W_Inventory] Error Function 'UpdateSelection' called from  Update Selection
Using Interface BP_Inventory_Interface  should not be called from a Blueprint from Source: /Game/Blueprints/InventoryUI/W_Inventory.W_Inventory
[2017.03.20-20.07.03:854][  0]LogBlueprint:Warning: [Compiler W_Inventory] Warning [0057.56] Compile of W_Inventory failed. 1 Fatal Issue(s) 0 Warning(s) [in 149 ms] (/Game/Blueprints/InventoryUI/W_Inventory.W_Inventory)
[2017.03.20-20.07.03:855][  0]LogBlueprint:Warning: [Compiler W_Inventory] Warning [0057.56] Compile of W_Inventory failed. 1 Fatal Issue(s) 1 Warning(s) [in 0 ms] (/Game/Blueprints/InventoryUI/W_Inventory.W_Inventory)
[2017.03.20-20.07.03:856][  0]LogBlueprint:Warning: [Compiler W_Inventory] Warning [0057.56] Compile of W_Inventory failed. 1 Fatal Issue(s) 2 Warning(s) [in 0 ms] (/Game/Blueprints/InventoryUI/W_Inventory.W_Inventory)

Hello Haoris,

I have a couple of questions to help resolve your issue:

  1. Have you tried deleting your immediate & saved folders?
  2. Was this project recently updated from an older version?
  3. Could you upload your full log?

Based on the logs you have attached, you appear to have a function that is throwing errors, specifically a function called ‘UpdateSelection’. Could you check for any errors in this function?

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.