MSAA Mobile Bugs
Hey there. I found a mistake if, in a mobile render (ES Preview), activate the Mobile MSAA, restart the project, re-enable the ES Preview - decals not visible, the cascade shadows do not work, and so on.
Also with this package is the problem, flares go right through the objects (When mobile MSAA is enabled). https://www.unrealengine.com/marketplace/custom-lens-flares-material
Video bug (Mobile MSAA active): https://www.youtube.com/watch?v=cK6CHpuvbB0
asked Mar 23 '17 at 12:10 PM in Bug Reports
I was able to reproduce the decal issue, While testing I confirmed that the shadow cascades were still active the only difference was a bit lower quality however this was consistent with or without MSAA so you may need to elaborate on what you mean about shadow cascades not working.
That being said I put in a ticket here: https://issues.unrealengine.com/issue/UE-43359
Regarding the lens flair, there is a lot of custom work being done on those materials and the broken functionality may be related to the same underlying issue here so I think the bug that is currently entered shall suffice.
Let me know if you have any additional concerns/questions.
answered Mar 27 '17 at 04:21 PM
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