Blueprint crash loading editor

Randomly I am getting blueprints that work normally in editor, have no errors and play normally during testing. But once getting out of editor and trying to load editor again later, the editor crashes. There is no sign left in logs of what is causing the crash. Only after guessing the right blueprint and replacing it with back up, the editor load normally again. The broken blueprint wasnt mentioned in logs.


[2017.03.23-13.37.08:659][ 0]LogWindows:Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000
[2017.03.23-13.37.08:659][ 0]LogWindows:Error: UE4Editor-Core.dll!0x00000000702EB1F7
[2017.03.23-13.37.08:659][ 0]LogWindows:Error: UE4Editor-CoreUObject.dll!0x000000006FEEEF95

Attached crashlogs, all related to this.
[link text][1]
[1]: 131382-crashlogs.zip (284 KB)

Hello SaOk,

I was not able to reproduce your issue on our end. I have a couple of questions that will help me narrow down your issue.

  1. Can you post the full callstack from the crash window?
  2. Can you reproduce this issue in a new project?
  3. If so, could you provide a detailed list of steps?

Thanks!

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.