Get variables from WorldGen in C++
tl;tr: How can i get varibles/arrays from the WorldGen/Blueprints in my BTService
I have a WorldGen that generates a world based on "blocks", like siedler of catan. All blocks are stored in the array "WorldInfo".
The WorldGenerator is made by my friend and he is not able to use C++. I want to write the AI in C++ and used the following guide: YOUTBE to start
Now im at the point where i am in the BTService and want to find the block where I'm on and want to iterate through the "WorldInfo" array to find the closest ressource block.
asked Mar 23 '17 at 02:24 PM in C++ Programming
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